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My Dime Is Up

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Name of Bug: Game crash with CMDLCAche:: Out of Memory
Description: Just kinda happens every 12-20 minutes now after 5.2.3 update. Have a 1070 so def. not running out of VRAM and again, started after 5.2.3. think it happens when the server is full. Wondering if it happens to other people too. I'll pull up a net_graph menu to maybe see what happens and maybe post a screenshot of right before I crash
How to Reproduce: *shrug*
Priority: Critical
 

Tristan

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Hello @My Dime Is Up. This doesn't happen to me and is the first time I'm hearing about it from anyone. That leads me to believe it's probably a problem with your game or PC. I'll move this to technical support for you to see if anyone can help you there.

In the meantime, you can try some of these if you choose:
1. Verify the integrity of your games cache for Garry's Mod.
2. Try unsubscribing from any unused addons (that aren't in the Monolith content pack.)
3. Try re-installing your game completely if it's not too much of a hassle.

https://www.google.com/search?q=CMDLCAche:: Out of Memory
 

A Sack O' Salt

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Hey Dime!
This sounds like a common error with Garry's Mod's memory and or your computer's memory.
Head on over to
steam/steamapps/common/garry's mod/garrysmod and delete the following folders
- cache
- downloads
- download
- lua
- maps
- materials
- models
- addons

This will purge your game of all downloaded content from other servers and will also fully uninstall all addons you've unsubscribed to.

Garry's mod will automatically re-acquire these folders upon launch.
If not, verify the integrity of game cache and let it do its thing.

Open the game and open the options > multiplayer.
Enable downloading all files from server.

You should be good to go. Not only that, but it would give your game more room to work with in terms of disk space. Also, make sure you empty your recycle bin.
Be sure to resubscribe to the workshop page!
P.S. That isn't a bug.
 
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A Sack O' Salt

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Without a response, we cannot assist you. To ensure cleanliness in the forum topic, this thread has been moved to solved.
 
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