Scofield

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First off, I wanna clear 2 things up. The reason why I'm not making this an immediate suggestion is because I want to get community feedback first, then tweak my idea to suit the feedback, then I will post an actual suggestion. If community management reads this and instantly denies it coz 'Police can't be whitelisted' hear me out first, as this is separate to Police.

So what is the idea?
You know how in events, and special circumstances the National Guard are present? My suggestion is to make the National Guard a joinable force in extreme circumstances. The National Guard are meant to be the elite of the elite, hence why they are white-listed, and soldiers deployed have to meet certain conditions. The thing that makes NG unique to SWAT is that they are Federal Department, not a State one, therefore therefore equipment purchased will come out of their own wallet (The lore of this is that their budget doesn't come from the Mayor, as they work for the President, instead of the Mayor). Furthermore, NG will have a different uniform and vehicles (e.g. a humvee). They will also have extra medkits when they purchase it from the armoury, and they have the option to buy an actual ammo box for their inventory, so they have a surplus of ammo. National Guard also will be the negotiators in hostage situations

Surely this is just a whitelisted version of Police?
In Monoford's statement about Police whitelist, they stated that Police will not be whitelisted because police should be accessible to all. However, this is meant to be for the elite of the elite of officers, and it is designed for cop mains. Players will still be able to play police without any problems, and this will probably encourage people to become more active and stay on the server for longer in order to work up and become a National Guard Soldier.

Why do we need it?
Often, the Police cannot combat hostage takers, as they often have inferior equipment, and they have no training whatsoever for high risk situations. I was in a raid yesterday, and 4 SWAT guys and a bunch of cops with pistols just got wallbanged and all died within a matter of seconds. Some SWAT officers even had pistols because the budget was being burned so fast due to the high demand of rifles. Police are powerless when facing well armed and experience players, the bad guys use effective communication whereas the SWAT commander who sounds about 11 starts screaming and arguing over the radio. Imagine if a unit of 5 men, armed to the teeth, used proper formations and tactics, e.g. designating specfic people for certian roles, e.g. a breacher, and grenadier and a point-man. This extremely professional and tactical style of assault will change the dynmaic of the game, and make it more true to real life.

We have SWAT. Won't this just be a more overpowered version of SWAT?
I understand that point of view. However, NG has extremely strict circumstances as when they can be deployed, to prevent them from just responding to situtions that SWAT can handle. This are the criteria that have to be met:
  • Emergency state must be on
  • A total of 4 officers or civilians would have had to die, and SWAT will have to be unable to combat the attackers
  • Staff approval must be given
This will prevent NG from responding to situations that SWAT can respond to. E.g. NG cannot respond to a gas station robbery, as SWAT will probably be able to take them down, and less severe hostage situations (e.g. when they are not heavily armed or in a well fortified area. However, they will be allowed to respond to prison breaks, if SWAT has died trying to fight them, and hostage situations where heavily armed officers have died, and bank robberies if they are using class 3's

How will it work?
I'm going to model this off a server that had something similar in darkrp, and it was called civilgamers special forces. The way that worked and was successful is you make an application on the forum, other members of the community can comment about your application, and how effective and professional you are as law enforcement (e.g. they will let you know if you scream down your radio and talk over each other constantly, but they will also give good feedback as they might write that you are active, or use good radio discipline and that you use standard police codes). The application format may look something like this

How old are you? (Minumum age of 15 to prevent squeakers from joining)
What police level are you (Level of 200 required to demonstrate that you have sufficient experience)
Why do you want to join the Monoford National Guard and why should we choose you?
In a raid you are expected to preform your duties in a tactical and efficient manner. How would you do this?
Can you provide any videos or evidence demonstrating how you are like on duty as a Police officer in tactical situations?
How active are you on the server?
What is your biggest weakness?
Have you received any bans before?

Like I said, people will give feedback on their application, and then the Generals will then decide whether they want you as Natl Guard, based on players comments and their application. Initially, the Generals will consist of staff members, who play as a cop often, such as @MUDJUG and @Michael and maybe me, as I am the one who initially came up with this, and I have a bunch of experience as a cop. You guys may say that staff are too busy to deal with this, but I am willing to spearhead this and process applications, and If we see National Guardsmen with leadership potential, we will recruit them as well

Final Comments
If you guys are worried about us not having enough infrastructure to do this, dw, as I have extremely similar things work out on other servers, and they had roughly the same player population and they actually had less staff than we do. Please write your comments about this in the comments section, whether it is positive or negative, as this helps us in the final draft to mould the suggestion so that there are no downsides. If Management are thinking about locking this because they think it's police whitelisting, it is completely not, and please listen to the community feedback before you do so, as this took me several hours to think about and write up. Also, there could be a separate subsection on the forums for national guard applications
 

Stuvi

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make the National Guard a joinable force in extreme circumstances
National Guard will remain staff only. It will never be available for players.
 

nick.

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National Guard will remain staff only. It will never be available for players.
Its not that my opinion will change anything, but i indeed agree that it should stay Staff only.
 

Scofield

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National Guard will remain staff only. It will never be available for players.
Why not though Sir? I have been in an event where I was National Guard, and its not like any player can join, they have to go through an intense vetting process, and even if they are a member of that faction they can only go on duty when they have staff approval. Staff will still be able to access it
 

Stuvi

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Events and stuff is all gucci with National Guard - but players will never be able to utilize that job in roleplay. You do simply not need it, that's why.
 

nick.

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I also feel like SWAT is already a good way out of National Guard. There will be no need for National Guard if you have 5 SWAT on.
 

Scofield

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Events and stuff is all gucci with National Guard - but players will never be able to utilize that job in roleplay. You do simply not need it, that's why.
I also feel like SWAT is already a good way out of National Guard. There will be no need for National Guard if you have 5 SWAT on.
We 100% do need it. Without budget and with a SWAT team that just rush without any tactical plays or moves, we immediately get wiped out in a matter of seconds. This is easiest way to give more structure and make raids a bit more balanced and realistic, without completely whitelisting the whole police force. If you guys were ever cop mains, you would see that the enemy players are always more equiped trained than SWAT members. Often, there are serious cases like when like 10 officers have been hit instantly, including SWAT, therefore SWAT are not equiped to deal with these types of attackers. However that National Guard are. I literally made 2 paragraphs explaining why wee need the NG, and how it is different to SWAT
 

Stuvi

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National Guard will not be a playable role in roleplay. Period.

You have everything you need to battle raids and robberies.
 

nick.

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We 100% do need it. Without budget and with a SWAT team that just rush without any tactical plays or moves, we immediately get wiped out in a matter of seconds.
Thats exactly why the SWAT Commander goes somewhere and trains his troops. That's what i do everytime.
 

Scofield

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National Guard will not be a playable role in roleplay. Period.

You have everything you need to battle raids and robberies.
The budget system is broken, therefore we do not have everything to battle raids, as the demand for budget is too high compared to the supply, therefore SWAT teams are storming buildings with pistols. It's also not just about the equipment, its about the players behavior and roleplay skills. SWAT teams are meant to be elite, hence why they're called Special Weapons and Tactics. However, in Monoford, they are often young players who argue and talk about OOC stuff on police radios. This is the only way to make police have a tactical move in raids, as SWAT are completely disorganized therefore they are unable to carry out their duties that they were created to do, as they are open to everyone. A solution to this would be to make SWAT whitelisted, however you have stated multiple times that police can't be whitelisted, so this is the only alternative.
Would you be down if we renamed it to US Army or something else so it won't conflict with your idea that National Guard is for staff only?
 

StewartJames

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fellas - get Better at being swat. hop on your own radio and plan tactics. Police don't win because they have better guns, they win because they're calmer and more organised.
 

Scofield

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Thats exactly why the SWAT Commander goes somewhere and trains his troops. That's what i do everytime.
Yes we may, if we are lucky have a SWAT Commander that trains his troops. However, not every SWAT commander is like you, as there are no special requirements to become SWAT or SWAT commander. If you shoot some AI's that are standing skill enough times during missions, that qualifies you to be commander, and no tactical knowledge or experience is required to join. We need a garuntee that the people in tactical squads are suited to the job, as if we have a commander who doesn't no what he is doing, and as we only have 1 commander spot, we are fucked.
 

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Im just sayin', I'd love to see the day when the player base could equip RPG's lol
 

Scofield

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fellas - get Better at being swat. hop on your own radio and plan tactics. Police don't win because they have better guns, they win because they're calmer and more organised.
But this will never be guaranteed. There will never be SWAT that are always professional. The guys who are SWAT aren't cop mains like me and you. If it was just me , you, stuvi and rage then this wouldn't be needed, as we are all calm and professional. But there are no criteria to join SWAT, hence why we need a job that forces you to be 'calmer and more organized' in order to join as the pointman in tactical situations, as if we get a minge or a guy who takes the SWAT positions, we are powerless as we can't exactly kick him out
 

nick.

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Yes we may, if we are lucky have a SWAT Commander that trains his troops. However, not every SWAT commander is like you, as there are no special requirements to become SWAT or SWAT commander. If you shoot some AI's that are standing skill enough times during missions, that qualifies you to be commander, and no tactical knowledge or experience is required to join. We need a garuntee that the people in tactical squads are suited to the job, as if we have a commander who doesn't no what he is doing, and as we only have 1 commander spot, we are fucked.
I would love for the Staff to have AUG's and train the SWAT force as a little event. Lets say we are training the SWAT team. Some staff go inside a house, we breach in we give callouts, we fix whats wrong. While we are doing this, staff are also having fun fragging the SWAT team until we perfect it.
 

Scofield

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We could maybe restrict the heavy duty weapons and only give them realistic weapons such as AR's and snipers.
Im just sayin', I'd love to see the day when the player base could equip RPG's lol
We could maybe restrict the heavy duty weapons and only give them realistic weapons such as AR's and snipers. In the events we never had access to these, therefore I didn't realize national guard had access to these, so some restrictions would definitely have to be placed on the weapons.
 

NuclearPickleTV

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National Guard will not be a playable role in roleplay. Period.

You have everything you need to battle raids and robberies.
If thats true then why do we have National Guard in the first place? Theres no point.
 

Stuvi

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The National Guard job exists for staff during events or other staff related purposes. It will not be made available for the general public, neither will it be made available through some sort of whitelisting.

It is meant for staff purposes and will remain so.
 

StewartJames

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Maybe whitelisting swat is an alternative?
Not that I support that at all, someone should just make a guide for radio procedure and tactical organisation. Google voice procedure for radio to begin with.
 
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