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Deleted member 10793
Guest
I wanna start this off by saying this isnt for drama or to shit on staff or devs. Most of this is gonna be problems relating to community and that need community input/fix. Ive asked loads of people on what they feel are the main issues in monolith currently and i will be listing the responses in 3 separate categories Those being below. I know this is a long list but i can't really fairly pick and choose which issues i should include if im asking people for what they think.
1) Dev based : (Needs developer fixes) - DB
2) Community : based (Needs community to fix) = CB
3) Staff based : (Needs staff to fix) = SB
Don't focus too much on the labels its just a way to organise it a bit. I'm gonna list the different members of the community told me. I got this information through discord and through an anonymous google forum. (If your issue that you say isnt included its because i either missed it or it was too vague or just insulting.
1) CB = Community based issues.
CB = Too much reliance on guns to get out of situations instead of rping. 2x = The reason people do this is because of the high jail time/police unprofessionalism. Not everyone acts unprofessional on police but a lot of the time if
you comply with police you can end up getting 30+ mins in jail because charges stack high. Lets say you run from a cop, civ is in the road and you hit them. Even if u then stop and the civ is fine. You can go in for 30 y roughly due to felony fleeing, reckless driving,
endangerment, assault. This could be fixed by maxing jail time at 30 mins. I fully get why jail time was increased but it hasnt had the desirable effect. I assume what was planned to happen was more passive rp and less frag/crime rp. This just isnt the case though.
Now people will just kill cops instead of rping because no one likes to be in jail with no guards or even with guards since there is nothing to do. To fix this imo jail time should be capped at 30 years, jail was much more fun on paralake/truenorth. Due to the constant rp,
i think this is because jail was connected to pd
CB = People focus to much on grinding more then actually rping. = People are gonna play how they want, grinding/frag rp isnt an always an issue. People always complain about Fragrp without actually giving reasons as to why its bad. There is good frag rp and bad.
CB = People being toxic without reason. = I think toxicity needs to be taken more seriously/bans need to be longer for it. Its fine to get toxic every once in a while, but some players on jobs (or on civ) will just get so un-necessarily toxic and if you report a lot of the time nothing will happen. I think the rules on toxicity/when it goes to far needs to be clearer. Could a higher up member of staff please outline the rules on toxicity and the punishments.
CB = Not as much riots/protests (not as much community interaction). = Riots/protests never happened often. Most of the riots/protests were based on real world issues. If its high pop and you have 5 people trying to start a riot with a good reason with ADs/msgs normally you can start something.
CB = People dont act professional on police. 3x = This does need work and i think everyone needs to realise that if you are on cop, you should act like one. A criminal shouting/swearing at you shouldn't mean you should do it back. I get its annoying and they are trying to provoke you on purpose but if you just stay professional then it will work out easier. I'm not saying that if you throw insults back at a criminal then you should be demoted, people just need to keep in mind that you are rping as police, you should be trying to act like them.
CB = Everyone needs to realise they are in the same community and need to realise we are all on the same side/team = This was heavily discussed during the Players V Staff thread and again i think this has improved a lot. There is still a small divide but among the main community (staff + players) most people do realise that as much as everyone disagrees, we are all trying to add to Monolith. If someone is arguing/disagreeing listen to their points and realise that if someone is disagreeing with something (as long as everyone is being respectful) they are doing it because they are passionate about monolith.
CB = Lack of bases since you get raided instantly and too high of a risk. = The lack of bases have decreased rapidly but normally this is because people dont wanna get raided by a big group of players. Idk how to fix this fully tbh. Ill try to elaborate in the next bullet point about frag rp.
CB = Too much (bad) frag rp. = Everyone loves to complain about fragrp but no one wants to say what makes it good frag rp and bad. Ill try to explain what good frag rp is and what bad frag rp is in imo. Good frag rp is when there is beef between orgs/players and they fight to deal with the beef or to just have fun in general. Being at war with another group of players is insanely fun and gives you a reason to grind and to play. It doesn't happen much anymore but that can be changed easily by the community alone. All you have to do is just have a group of people who are down to fight another group then just go at it. Id love to see more of this type of frag rp (Sometimes referred to as mafia fragrp). Bad frag rp is when people have a bank full of primaries and just go out in a car. Blast someone. They rinse and repeat. Imo its note even fun to do after a while. Ofc fighting cops can be fun but if you have a bank full of primaries and all you do every day is just get kos and then go and take it out, how is that fun. What are you accomplishing. This is again where i think having wars/beef between orgs is fun. Idg teaming with all the big orgs, ofc if you have friends in multiple orgs it is gonna happen, but even when those big org wars/fights happened it was mainly in rp and you still could be friendly with some people from those enemy orgs. So to fix this and to have more fun. Start some real beef with an org that is on a similar level to your org. Then go at it. Don't just spend your day driving with class 3s in a group of ten waiting for a cop to pull you over. It isnt fun and gets so boring but again people can play how they want.
2) DB = Dev based issues.
DB = Cooking/fishing got nerfed a while ago, good passive rp incomes they shouldnt have been nerfed. 2x = This has already been acknowledged and im pretty sure there are plans to change this in the future, (devs/higher up staff please correct me if im wrong here) changes do need to be made here since they were great passive rp skills. Cooking just takes too long right now.
DB = Focusing on the wrong thing. = Dev team is very limited/small. As much as everyone complains about this, everyone has a different vision for what they want monolith to be. Developers have to pick and choose what to focus on since again small team. Not really sure what to say here since im not a developer and i dont know what goes on behind the scene.
DB = What is the point of killing cops when they can just respawn and get the same loadout with no penalty. = I mean i see why this could be an issue but i think making it so cops get punished more when they die/comply with criminals will have a bad effect much like the jail time rise. To combat this maybe make cop guns lose % or just deal less dmg. Bank raids are basically impossible to win with 5 cops just spraying mags every second then refilling. (or just make it so cops can only use lockers at the PD)
DB = Taking too much dmg like getting tased/disorientated and going to 10 hp. = A suggestion on this being changed/nerfed has already been accepted by developers so i wouldn't focus on this too much anymore.
3) SB = Staff based issues.
SB = Higher staff shit talking players/insulting players (you cant hit back) = I think since the Players V staff thread this has improved a lot. Ofc it still happens but imo this is rare now and if it happens you can always speak to a different member of staff to report it/just have a discussion about it.
SB = Report time/forum response time. = Most staff are pretty active/response fast. Staff have lives as well + its exam season and this year has been super shit for that stuff. Some people do take too long but again reach out to a higher member of staff and ask them to have a look at it, everyone is trying to deal with their own shit and imo a big majority of reports get handled quickly.
Im doing this for community input on these issues. Please dont shit post or derail conversation. If it isnt related to one of these issues (or an issue that isnt listed but you think should be here) dont post it here. I want this to be a community discussion
1) Dev based : (Needs developer fixes) - DB
2) Community : based (Needs community to fix) = CB
3) Staff based : (Needs staff to fix) = SB
Don't focus too much on the labels its just a way to organise it a bit. I'm gonna list the different members of the community told me. I got this information through discord and through an anonymous google forum. (If your issue that you say isnt included its because i either missed it or it was too vague or just insulting.
1) CB = Community based issues.
CB = Too much reliance on guns to get out of situations instead of rping. 2x = The reason people do this is because of the high jail time/police unprofessionalism. Not everyone acts unprofessional on police but a lot of the time if
you comply with police you can end up getting 30+ mins in jail because charges stack high. Lets say you run from a cop, civ is in the road and you hit them. Even if u then stop and the civ is fine. You can go in for 30 y roughly due to felony fleeing, reckless driving,
endangerment, assault. This could be fixed by maxing jail time at 30 mins. I fully get why jail time was increased but it hasnt had the desirable effect. I assume what was planned to happen was more passive rp and less frag/crime rp. This just isnt the case though.
Now people will just kill cops instead of rping because no one likes to be in jail with no guards or even with guards since there is nothing to do. To fix this imo jail time should be capped at 30 years, jail was much more fun on paralake/truenorth. Due to the constant rp,
i think this is because jail was connected to pd
CB = People focus to much on grinding more then actually rping. = People are gonna play how they want, grinding/frag rp isnt an always an issue. People always complain about Fragrp without actually giving reasons as to why its bad. There is good frag rp and bad.
CB = People being toxic without reason. = I think toxicity needs to be taken more seriously/bans need to be longer for it. Its fine to get toxic every once in a while, but some players on jobs (or on civ) will just get so un-necessarily toxic and if you report a lot of the time nothing will happen. I think the rules on toxicity/when it goes to far needs to be clearer. Could a higher up member of staff please outline the rules on toxicity and the punishments.
CB = Not as much riots/protests (not as much community interaction). = Riots/protests never happened often. Most of the riots/protests were based on real world issues. If its high pop and you have 5 people trying to start a riot with a good reason with ADs/msgs normally you can start something.
CB = People dont act professional on police. 3x = This does need work and i think everyone needs to realise that if you are on cop, you should act like one. A criminal shouting/swearing at you shouldn't mean you should do it back. I get its annoying and they are trying to provoke you on purpose but if you just stay professional then it will work out easier. I'm not saying that if you throw insults back at a criminal then you should be demoted, people just need to keep in mind that you are rping as police, you should be trying to act like them.
CB = Everyone needs to realise they are in the same community and need to realise we are all on the same side/team = This was heavily discussed during the Players V Staff thread and again i think this has improved a lot. There is still a small divide but among the main community (staff + players) most people do realise that as much as everyone disagrees, we are all trying to add to Monolith. If someone is arguing/disagreeing listen to their points and realise that if someone is disagreeing with something (as long as everyone is being respectful) they are doing it because they are passionate about monolith.
CB = Lack of bases since you get raided instantly and too high of a risk. = The lack of bases have decreased rapidly but normally this is because people dont wanna get raided by a big group of players. Idk how to fix this fully tbh. Ill try to elaborate in the next bullet point about frag rp.
CB = Too much (bad) frag rp. = Everyone loves to complain about fragrp but no one wants to say what makes it good frag rp and bad. Ill try to explain what good frag rp is and what bad frag rp is in imo. Good frag rp is when there is beef between orgs/players and they fight to deal with the beef or to just have fun in general. Being at war with another group of players is insanely fun and gives you a reason to grind and to play. It doesn't happen much anymore but that can be changed easily by the community alone. All you have to do is just have a group of people who are down to fight another group then just go at it. Id love to see more of this type of frag rp (Sometimes referred to as mafia fragrp). Bad frag rp is when people have a bank full of primaries and just go out in a car. Blast someone. They rinse and repeat. Imo its note even fun to do after a while. Ofc fighting cops can be fun but if you have a bank full of primaries and all you do every day is just get kos and then go and take it out, how is that fun. What are you accomplishing. This is again where i think having wars/beef between orgs is fun. Idg teaming with all the big orgs, ofc if you have friends in multiple orgs it is gonna happen, but even when those big org wars/fights happened it was mainly in rp and you still could be friendly with some people from those enemy orgs. So to fix this and to have more fun. Start some real beef with an org that is on a similar level to your org. Then go at it. Don't just spend your day driving with class 3s in a group of ten waiting for a cop to pull you over. It isnt fun and gets so boring but again people can play how they want.
2) DB = Dev based issues.
DB = Cooking/fishing got nerfed a while ago, good passive rp incomes they shouldnt have been nerfed. 2x = This has already been acknowledged and im pretty sure there are plans to change this in the future, (devs/higher up staff please correct me if im wrong here) changes do need to be made here since they were great passive rp skills. Cooking just takes too long right now.
DB = Focusing on the wrong thing. = Dev team is very limited/small. As much as everyone complains about this, everyone has a different vision for what they want monolith to be. Developers have to pick and choose what to focus on since again small team. Not really sure what to say here since im not a developer and i dont know what goes on behind the scene.
DB = What is the point of killing cops when they can just respawn and get the same loadout with no penalty. = I mean i see why this could be an issue but i think making it so cops get punished more when they die/comply with criminals will have a bad effect much like the jail time rise. To combat this maybe make cop guns lose % or just deal less dmg. Bank raids are basically impossible to win with 5 cops just spraying mags every second then refilling. (or just make it so cops can only use lockers at the PD)
DB = Taking too much dmg like getting tased/disorientated and going to 10 hp. = A suggestion on this being changed/nerfed has already been accepted by developers so i wouldn't focus on this too much anymore.
3) SB = Staff based issues.
SB = Higher staff shit talking players/insulting players (you cant hit back) = I think since the Players V staff thread this has improved a lot. Ofc it still happens but imo this is rare now and if it happens you can always speak to a different member of staff to report it/just have a discussion about it.
SB = Report time/forum response time. = Most staff are pretty active/response fast. Staff have lives as well + its exam season and this year has been super shit for that stuff. Some people do take too long but again reach out to a higher member of staff and ask them to have a look at it, everyone is trying to deal with their own shit and imo a big majority of reports get handled quickly.
Im doing this for community input on these issues. Please dont shit post or derail conversation. If it isnt related to one of these issues (or an issue that isnt listed but you think should be here) dont post it here. I want this to be a community discussion
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