@Jet, nice try with your unicorn trap. Didn't work however.
I will find them...
Anyways, there is another prem box location by the taxi hq as indicated in the attached image. I believe it is the one @SammyZZ is also referring to.
I've added the missing building. thanks @SammyZZ for informing me, far as sewer entrances goes, I might implement those, if I do, they'll be disabled by default in the filter settings as there is already tons of map-markers implemented on the map.
I've also redone the filtering menu as I wasn't really satisfied with how I made it.
The markers can be toggled via the menu, and are persistent, so when you leave and return back to Monomaps, they'll automatically filter out, that way you can show what you want to see and hide what you don't want to see.
With the new filtering menu, this gets rid of the ?type URL Parameter that was implemented, so that won't work anymore.
Implemented night-time version of the Southside Map.
Just open the configuration menu and select which version you prefer. (Yes, I know there's a spelling mistake on there.)
Also, Marwan is working on a better high-quality version of the night-time map, Monomaps will automatically begin using it whenever its finished.
Few Quality-of-Life changes.
- Changed the cursor when dragging and when hovering over an icon.
- Updated some of the menu's styles.
- Information panel won't overlapped if clicked to many times.
- Monomap Coordinates will show on the right-click menu instead of Monomaps.
- Removed confirmation from some menus when it's not needed.
Map Marker Preview implemented
When hovering over a Map Marker, you'll get a preview of the Name, Image, and Type of marker it is.
Custom markers will have this hovering feature, however if you already have existing custom markers, you'll need to update them by simply right clicking the marker, clicking edit, then save the marker, and it'll have the preview, to prevent from breaking custom markers, they won't automatically be updated.
Removed Monomap Ads entirely.
In the future when there's more players and more businesses created by players, I'll reimplement it back, but for now, that's been entirely removed.
Updated Monomaps URL When the page loads, it stays on https://www.monohead.dev/ and not redirect to the /monomap.html page. When visiting https://www.monohead.dev/monomaps.html you'll be greeted with a 404 page, so update your favorites if you saved the URL. Your saved Map Markers & Configurations will be fine as this doesn't affect that.
Added "alt" text to images, "aria-name" to links, etc.
Transferring images and such to load up locally from the website instead of linking from third parties like Monolith Forums, Postimg, Etc. This is still a work in progress, more images will be loaded locally from the Monomaps Website later such as Map Marker Images.
Built mmAlert to replace Sweet Alert Library.
Monomap originally used sweet alert to display notifications, prompts, etc. I've built an entirely new system from scratch to display notifications, prompts, etc. which also matches with the Monomaps Theme.
Monomaps cannot be loaded via an iFrame anymore, doing so will bring up a prompt and Monomaps will refuse to initialize, there is a whitelist system being implemented so if anyone wants to implement Monomaps to their project via iFrame, they can do so, this whitelist feature will also hide most elements so that it allows Monomaps to be usable and accessible on other websites in a frame.
Most info on the whitelist thing will come later once its finished.
Several bugs have been smashed, and also fixed the configuration page being really laggy when mousing over a column.