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Your Steam Name: HuskyD0G
Your SteamID: STEAM_0:0:121982224
Your Character Name: James Savage

Target Steam Name: Lefleur
Target SteamID: STEAM_0:0:551141471
Target Character Name (if known):

Request Reason:
  1. You may not kill a Law Enforcement Officer unless you have a valid roleplay reason to do so. These could include, but is not limited to, visibly carrying illegal weapons or visibly performing an illegal activity. These reasons depend on the context. If police are attempting to initiate an arrest on you while you are carrying hidden illegal items in your inventory, that is a valid reason to kill them.
  1. You may not kill or knock out players without a valid In-Character reason.
Sorry for this late PR, but no staff were on at the time (on duty) and I had to consult @Arroyo today to figure out who had killed me, I have posted a 5-10 minute video of my passive RP leading up to this death. I was talking to civilians after dealing with an active kidnapping, to which I succeeded in getting the hostage out of a moving vehicle while talking to the hostage taker on my phone. We negotiated our deal, did the trade, then as I was finished with the situation. I was talking to some people and the former hostage about taking care of the man who kidnapped him. I was talking to them, while down the road well out of any harmful reach. I was shot while standing still, doing absolutely nothing but talking to 2 civilians. I would like a thorough explanation as to why @Lucky ✯ thought it was necessary to kill me when I was not actively engaging upon him nor even looking their direction for a long period of time.

When did the situation occur?: 9/13 9:27 pm EST
Your evidence to support your claim:

Additional members involved/witnessing:
Read, understood and followed player report rules?: Yes
 

Alphadef

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Under Review

@Lucky ✯ you are being reported, please provide your side within 24 hours or this may be handled without your input.
 

Lucky ✯

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LOL

ok husky, I really don't know what you expected here. Before getting shot, you acknowledged the fact that there was a massive shootout. You could clearly hear the gunfire, and some bullets even struck near you on the ground and walls. You even responded saying "I'm gonna". You are a visibly armed law enforcement officer, who can clearly see the shootout which happened right in front of you, If you wanted to continue "passive RPing" you might have wanted to run away from the gunfire like any sane person who is having a conversation next to a shootout.

From my POV what happened, was right after I had killed a cop, someone called out "There's more coming, taxi depot!", so I turned and I see you looking at us so I fired like 3 shots, and at the time I didn't even know I killed you. I wasn't going to chase you down and kill you since you weren't chasing us, but in your clip you clearly weren't trying to leave the area of the shootout.

As you could probably understand me killing like 4 cops, then getting a callout that more cops were coming and turning and seeing you, It was not surprise that I shot at you.

Also, to quote reasons you can kill a cop from the rule you posted: "These could include, but is not limited to, visibly carrying illegal weapons or visibly performing an illegal activity." I was visibly doing both things stated. I was visibly shooting in your direction before I even shot at you, and you watched me steal a pine county vehicle before the shooting took place.

In no way do I see this as RDM. If you didn't want to get involved in the shootout you shouldn't have stayed right next to it when you new it was happening.


@Alphadef if you need clarification on anything I can explain, just ask.
 
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I would like to quote this rule to @Alphadef although I’m sure he understands it already I will quote it for @Lucky ✯
  1. Law Enforcement may only be harmed if they are a direct threat to you. Passing by officers and deputies, such as those obeying NLR, may not be harmed unless they initiate on you.
 

Lucky ✯

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I would like to quote this rule to @Alphadef although I’m sure he understands it already I will quote it for @Lucky ✯
As I previously stated husky, you were not "passing by". You were visibly armed, and not trying to move past or away from the shootout which you clearly new about.

Your armed presence in a shootout between me and your fellow officers is a threat to me. I am not going to wait for you to come and pull your gun out and shoot me, which you literally said in the clip you were going to do. You are not invincible until I let you shoot at me lol. That's common sense. Now if I ran down there, and shot you without your gun out, I'd understand the frustration, but as I stated, you were called out, I turned to see you right there with what looked to be other officers (but now I can see they weren't) and I fired like 2-3 shots at you with a glock 18. I didn't even know I killed you. We ran away after that and my intent was to scare you away with the shots but I wouldn't say the kill wasn't warranted.
 

Alphadef

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Rule Number​
Rule​
Accused​
Verdict​
2.2.12​
Law Enforcement may only be harmed if they are a direct threat to you. Passing by officers and deputies, such as those obeying NLR, may not be harmed unless they initiate on you.​
Justified​

Based on the proximity to the gunfight, and the duration that @HuskyD0G was there, I can't really fault @Lucky ✯ for firing upon him. I understand @HuskyD0G's frustration with what happened as video shows he didn't have intent to engage at the time, but it was unreasonable to think you could remain in that spot (and even slowly move towards the shootout) without getting engaged in the gunfight that had been occurring for a fair amount of time at that point. Perhaps if there was an active attempt to get to a safer place, but with the situation unfolding as it did I can't place any fault of @Lucky ✯'s actions.

@Lucky ✯ will receive no punishment.

If I've missed anything, or if you would like to discuss any part of this verdict, please let me know through private messages here or on discord.

Player Report Denied,
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