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UPDATE 1.0

Ah boys, this is it, the release of Monoford and the big 1.0 Update!

NOTE: If you experience any issues during launch, please report them to the development team as soon as possible! So we can make sure you have a smooth experience. ( Not all changes are documented )

List of changes
  • Map switched to rp_monoford_v0a and released
  • Gamemode name has been modified from MonolithRP to Monolith
  • Added Boats ( 3 boats ) and a Boat shop.
  • Added a new spawning system that allows you to choose where you spawn in pre-determined locations.
  • Added Persistent Ticketing ( You have 3 days to pay off your tickets at City Hall or become Wanted )
  • Added a new fishing system ( You must now cast out, and find a cluster of fish and reel it in ) *ALL NEW FISH*
  • Added all new base building props
  • Added Test Drive Track ( This allows players to test out cars before purchasing them )
  • Added Localization support
  • Added Fiveseven, Glock 17, AR-15 to the Gun Store
  • Added all new police vehicles and skins to reflect both departments.
  • Added Pine County Deputy job for players who would like to roam the streets of L2
  • Added Drug NPC rotation ( Drug dealer will move positions throughout the day and change prices )
  • Added Prison Tasks ( This will allow a player to reduce sentence timing when in jail )
  • Added a "Sell All" option ( https://monolithservers.com/forums/threads/sell-all-option.19911/ )
  • Added new remixed version of our intro song ( This will play after spookfest is over )
  • Added a custom section to the intro that shows off the map with a trailer
  • Added various optimization settings
  • Fixed when declining a players license request it bugs out
  • Fixed new police tow truck not being able to detach larger vehicles
  • Fixed Life Alerts not sending to EMS
  • Fixed when deleting an item it doesn't go away until the inventory is re-opened
  • Fixed ore icon generation in the inventory to now properly reflect what they are
  • Fixed sprint bar not regenerating in a vehicle
  • Fixed government issued med-kits duplicating on revive
  • Fixed items in settings menu not saving correctly
  • Fixed Towing Manager not having a department tablet
  • Fixed grenade launcher (M203) not working on some guns
  • Fixed HK416c sometimes using the model of the AUG
  • Fixed being able to accept job missions after you quit your job
  • Spookfest hs been enabled
  • Spookfest Hat has been updated to reflect 2019 dates
  • Fridges now have less health upon spawning
  • Double or nothing has been buffed based on community feedback
  • AR-15 has been buffed to reflect new changes as a semi-automatic rifle
  • Bullet penetration has been modified to reflect map/meta changes. (All are disallowed except, Wood, Plaster, Glass)
  • Jail sentence times have been modified to reflect meta changes
  • Honey badger has received a buff to its damage and recoil/spread
  • Gas Stove has been re-purposed to be an electric stove for Cocaine. (Requires an outlet)
  • TVs no longer require a plug to use
  • M4 Carbine has received a buff to its damage
  • Removed common name parts from blacklist
  • Various vehicle scripts have been modified to work correctly on Monoford
  • View distance setting now controls cl_detaildist
 
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