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UPDATE 2.0 Part One


NOTE: This update is scheduled to be released Friday, September 10th for the US server. This changelog is not final and is subject to change and not all changes and adjustments are listed.

List of changes
  • Added MonoPhone to replace the Mono-Tablet for civilians
  • Added buzzed buff from Energy Drinks (Stamina depletes slower when sprinting)
  • Added toxin buff (deals damages for 15 seconds with a chance of being unconscious)
  • Added freshness buff (Lowers the requirement to eat/drink for 25 minutes)
  • Added blueprints (Obtain blueprints to learn new crafting recipes)
  • Added fire system improvements (citizen fire extinguishers, molotovs, performance)
  • Added player voice volume modifiers in settings
  • Added repair kit NPC to layer 2
  • Added meal creation via plates to apply a fresh buff to players
  • Added better high/low dpi support for inventory menu
  • Added Hardened Drills that will drill safes at an increased rate
  • Added the ability to purchase custom headlights for vehicles
  • Added new Mono-Coin featured vehicles to the store
  • Added 3 new vehicles available for purchase (Aston Martins, Nissan)
  • Added 2 new heists (Jewelry store, Cargo ship)
  • Added 3 new weapons (Rifle, SMG, Sniper)

  • Lowered the amount of cops required to raid the powerplant from 8 to 6
  • Power plant barrel reward amounts scale with those who are in a party and in proximity
  • Drawbridge no longer triggers on emergency state automatically
  • Energy Drinks are now stackable up to 3
  • Layer 1 bank rewards have been dramatically increased
  • MP9 crafting level is now level 46 and the recipe has been adjusted accordingly
  • Certain properties now have support for both industrial and residential outlets
  • Property rent prices have been dramatically reduced across the board
  • Vector damage has been reduced
  • Increased max total bets on roulette table from 1 to 5 (Maintains max total bet amount)

  • Fixed door upgrades not working when applied
  • Fixed random inputs being grabbed when attempting to Give Money
  • Fixed several exploits related to power plant barrels
  • Fixed being able to access banks/trade when handcuffed
  • Fixed staff on duty being able to be handcuffed
  • Fixed certain exotic cosmetics being un-tradeable
  • Fixed dumpsters not spawning correctly
  • Fixed graphical artifacts from glow material used across the game
  • Fixed Security Guards/SS being able to patdown
  • Fixed being able to taunt when disoriented/tased
  • Fixed roulette npc hovering in the air
  • Removed deed system


Monoford v1k
  • Added Lower Alder jewelry store ( with Alarm )
  • Added new ads displayed around the city
  • Added line up room in Monoford Police Department
  • Town Hall lobby has been expanded
  • Cargo ship has moved location
  • Various map sounds have been adjusted
  • Various bug fixes and adjustments
 
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