DevulTj

Monolith Expert
Member
Joined:
Dec 3, 2016
Messages:
1,559
Points:
147

7

Years of Mono

LV
0
 
SnnpfkLEiRnl46gNMzxrtDMEFXLajZvNoBeX9lFld5C6Y9-pTOWo9AludNbz3dmHvOARUNLuBMPU5T5Z4m973fJaQ0rzBYklV6JUfgiaElaWuPRxUdwmkfXANWKKjiooQ7cBuj0u

SERVER UPDATE
3.6

It's finally here - many weeks in the working, and we're glad to now show all of this to you. Good luck!

ADDITIONS

  • Added new heist system. Includes but not limited to:
    • Alarm System
    • CCTV Camera System
    • Drills
    • New Mask System
    • Multiple Heist Zones
      • Bank of Rockford
      • Shell Gas Station
    • Bag System with Interactive Loot
    • Zone Screen to dictate whether a place is viable to be raided.
Notice: This new heist system has been a long time coming - and we're thrilled to be able to show it off to you guys. It's early stages, so there will be problems. We're going to address them as problems arise, and we hope that you enjoy what we have to offer.​
  • Added new Cocaine drug system. Includes:
    • In depth system to produce cocaine.
  • Added a plethora of new vehicles:
    • Bentley PM Continental GT
    • Nissan Skyline R32 GT-R Custom
    • Mitsubishi Lancer Evo VI
    • Audi S5 2017
    • Lamborghini Huracan LP610-4
    • Rolls Royce Silver Cloud III 1963
    • Cadillac Fleetwood Brougham d'Elegance 1985
  • Added Fast Nameplate option to save FPS with the nameplate system.
  • Added sounds to clothing and cosmetics stores.
FIXES
  • Fixed giving keys sometimes not working.
  • Fixed some Radio DJ errors.
  • Fixed the crash screen appearing when it shouldn't.
  • Fixed Client Settings not saving.
  • Fixed the Unknown Player Name bug. (Let us know if there are any issues pertaining to this)
  • Fixed Chemicals not being able to be picked up once dropped.
  • Fixed some problems with fuel not being consumed (again).
ADJUSTMENTS
  • Adjusted the Inventory UI style.
  • Made the crew menu scrollable.
  • Implemented better third person support while in various interfaces.
  • Implemented attachment information titles on item icons to dictate what attachment is what.
  • Implemented a cooldown after surrendering, to prevent bad gameplay.
  • Adjusted some stamina drain variables to make the player slower when they hit the point of zero stamina.
  • Made some adjustments to the cosmetic UI.
  • Adjusted equip times:
    • Primary weapons now take 2 seconds to equip. (previously 3 seconds)
    • Secondary weapons saw no changes made.
    • Tertiary weapons now take 0.5 seconds to equip (previously 1 second)
    • Equipment now equips and un-equips immediately. (previously 1 second)
REMOVALS
  • Removed the Bounty System.
    • It was sincerely broken from the beginning - we'll think twice before implementing it again so it'll be more engaging for players to interact with.
  • Removed deploy ability for Porta Potties.
 
Last edited:
Top