NOTE: Not all changes have been documented.
- New Chatbox
- Firefighters Overhaul
- Over 30 new fire positions for firefighters (Available pre 4.5)
- Absolutely new and functional firetruck that comes with a gear locker and water hoses, did I mention a working ladder?!
- Hydrants placed around the map for firefighters to tap onto.
- Firefighters received new off-call uniforms
- Adjustments to v-fire addon
- A warning before fire mission starts, so occupants of a house can run
- Lots of Weapon Balancing and New Weapons
- Glock 17
- Thanks @Aaron for the additional assistance.
- New extra data table system for our API
- This allows us to save new non-critical data such as what we're implementing today! Persistent jail timers.
- Re-implemented Factory Queue system with bugfixes.
- Rain will water plants for the duration of a storm.
- Added new method of dropping items. If you drag an item out to the center of your screen you can slightly align the drop spot for precision.
- Added Pistol Holster system.
- Added 3D action to equipping/unequipping weapons.
- Added a small audio indicator letting the player know that their weapon has been jammed.
- Increased storm length.
- Snow! Will be enabled closer to Christmas.
- Fixed Coca seeds not actually having Level 30 farming.
- Foiled Hash now works correctly with the bong.
- Durability subtraction is now impacted after an X amount of shots, as opposed to weapon reloading.
- Many farming adjustments:
- If a player plants on their property: soil is deemed "good" - there's benefits and disadvantages of using good/bad soil.
- Delay fixed when harvesting when the growth is 100%.