Hi all,
This is not a changelog but more of an update regarding our data saving system. As you know we haved suffered from data loss across the board - this should be at an end. We implemented a new data saving system in Update 2.8.8 which allows us to handle all of the data onto a webserver instead of querying it from our gameserver, which means now we have much more control over our legitimate data saving and filtering it from more glitchy sources. This means you will no longer be losing levels as we check if the values are higher than the old value or not, and it makes 0 sense to lose experience as it is simply not possible in our gamemode structure.
In the future it also will allow us to really track transactions and anything that is saved from now on as it's all handled on an external server so we can also work on balancing and exploits. We hope that the problems have come to an end with data loss but it's also still a possibility that data can be lost. Please keep screenshotting your levels just incase, but I think things are looking up in this regard.
I know a lot of you may not want to hear such technical talk, but it's time the development gets a little more transparant!
This is not a changelog but more of an update regarding our data saving system. As you know we haved suffered from data loss across the board - this should be at an end. We implemented a new data saving system in Update 2.8.8 which allows us to handle all of the data onto a webserver instead of querying it from our gameserver, which means now we have much more control over our legitimate data saving and filtering it from more glitchy sources. This means you will no longer be losing levels as we check if the values are higher than the old value or not, and it makes 0 sense to lose experience as it is simply not possible in our gamemode structure.
In the future it also will allow us to really track transactions and anything that is saved from now on as it's all handled on an external server so we can also work on balancing and exploits. We hope that the problems have come to an end with data loss but it's also still a possibility that data can be lost. Please keep screenshotting your levels just incase, but I think things are looking up in this regard.
I know a lot of you may not want to hear such technical talk, but it's time the development gets a little more transparant!