- Added Day/Night Cycle.
- Added New GPS Radar and New Mono-Map:
- Features a new texture based map rendering system which improves performance when using Mono-Map.
- Features a new point-of-interest system which incorporates the 3D map locations and plots them as featured points on the map.
- The GPS Radar is available to purchase at the Tools Vendor at the Supermarket and is a small version of the Mono-Map but shows permanently on your screen.
- Added Overhauled Fire System:
- Upon a vehicle explosion, a fire will be created for the Firefighters to clear out.
- Fire Quests were redone, they now work as intended.
- Rare events such as gas station explosions and power plant fires.
- Added Delivery System:
- This introduces a new Job, the Delivery Driver. By going to the Rockford Delivery building you can request missions and by completing the missions you gain profit and experience.
- Added Warning System Overhaul.
- You may now view previous warnings and retrieve the reason, severity and issuer.
- Added LSD Revamp:
- Implemented the Chemistry skill:
- The Chemistry skill currently dictates how much LSD is produced when you finish your batch.
- All LSD components are now able to be picked up.
- Revamped the entire profit and initial investment to balance the economy more. This means LSD is viable again.
- Implemented the Chemistry skill:
- Added Mushrooms
- You can find growing naturally in dark spots around the map. You can grow them yourself by picking them up and placing them in dark spots for yourself.
- Added Temporary Blacklist:
- Staff now have the ability to blacklist you for a certain amount of time. This will make blacklisting much more intuitive to use.
- Added the following vehicles to Cobb's Dealership:
- GMC Van
- Mercedes Sprinter Truck
- Chevrolet Chevelle SS
- Dodge Charger SRT8 2012
- Mercedes-Benz 300SL Gullwing Coupe
- Mercedes-Benz 300 SEL
- Mercedes-Benz E63 AMG
- Land Rover Range Rover Supercharged 2012
- McLaren P1
- Added new Taser worldmodel and viewmodel - Thanks to @foks!
- Added Staff-On-Duty system.
- This allows staff to separate themselves from their roleplay character and will easily be identifiable as an on-duty staff member.
- Warrants are now removed after the death timer expires.
- Added Bank Security Job.
- Added Reactive Crosshair:
- This means that the crosshair will only show if something relevant is in front and close to the player's view.
- Added the ability for police to check house ownership for warrants.
- Added the M3 Super 90 into the Police Locker for Sergeants and above.
- Fixed the Monolith Customs - Yes, it's back in-game!
- Fixed data loss when trading items (attachments, ammunition, etc.).
- Fixed confiscation of dropped items belonging to the wrong player, this meant that players could not retrieve confiscated items.
- Fixed pistol hold types to be more realistic and more in line with the first person view model.
- Fixed some jobs not getting UMP ammunition from lockers.
- Fixed zip tie removal error.
- Fixed AFK bug which would kick players for invalid reasons.
- Fixed the Chevrolet Suburban ambulance skin.
- Fixed the positioning of certain license plates.
- Fixed action HUDs being removed for no reason:
- This will fix the arrest timer going missing, the critical state timer going missing, and anything else that was behaving badly with the action system.
- Fixed visual level loss with skills.
- Fixed not being able to equip new cosmetics and saving them.
- Fixed being able to talk in the radio while dead or arrested/handcuffed/ziptied
ADJUSTMENTS
- Adjusted shotgun spread, it's now more realistic.
- Security Agents are now able to confiscate weapons.
- Redesigned player warranting, the system now displays WANTED above the warranted player's name.
- Sergeants receive the M3 Super 90 instead of the MP5 as a default weapon.
- Adjusted Mosin Nagant crafting level to 64 as opposed to 55.
- Players can no longer talk in IC text while unconscious/tased.
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