UPDATE
3.0
ADDITIONS
- Brand new UI framework:
- Completely redone inventory interface, introducing better performance and responsive design.
- A new Settings system that allows you to change keybinds, certain boolean values such as drawing blur, drawing vignette etc. Also the ability to change your render distance if you're running on a lower end computer.
- A new Vehicles UI that is integrated seamlessly into our section system in the Inventory interface.
- A new Skills UI that is integrated seamlessly into our section system in the Inventory interface.
- Brand new Rockford Customs system:
- Introducing a new redone interface, with better performance and ease of use.
- A new Underglow system that allows you to purchase Underglow for your vehicles.
- A new License Plate modification system - note if you place any profanity on here you will be banned.
- Completely new Gamemode structure and kernel: For users with less programming expertise, this means we have rebuilt the bones of the gamemode to allow it to perform faster, and stronger than ever before.
- It allows for a much faster loading time, as you will notice with 3.0 you will load faster in the game.
- Decluttered a lot of old modules, this means performance should increase.
- New cached entity render system:
- This should increase clientside FPS by a bunch, instead of rendering everything all the time with the calculations running concurrently, it will only load what is required in a certain area.
- There may be side effects, such as player cosmetics unloading at a certain distance. This is intended and there is a Render Distance option in the Settings to remedy this if your computer can handle it.
- This should increase clientside FPS by a bunch, instead of rendering everything all the time with the calculations running concurrently, it will only load what is required in a certain area.
- New NPC spawning system:
- All NPCs will run on an universal entity with a shared spawning system which means that creating new map variants of Monolith will be much easier going forward!
- New Bank system:
- You can now drag & drop your items in the bank, and also drag & drop them around the same container so interacting with your bank will be much easier and fluid to use.
- Premium slots were increased to 112.
- You can now drag & drop your items in the bank, and also drag & drop them around the same container so interacting with your bank will be much easier and fluid to use.
- Workbench Deployment Limits:
- Regular users may now deploy up to 2 workbenches at the time, this is applicable to every workbench type so you may only spawn 2 Cooking Stoves, or 1 Workbench and 1 Metalworking table.
- Premium users can spawn 1 extra workbench.
- New Tablet framework:
- We introduced a new framework for the Mono-Tablet, it allows for a nicer UI and sleeker experience. It's also much more integrated into the tablet instead of using extra menus that are not related to it.
- We also introduced a system that adds a Mono-Tablet SWEP. This is equipped when you're navigating in the Mono-Tablet so you can tell if someone is using it.
- Supervisor / Manager Jobs:
- Added new Towing Manager, E.M.S Director, Fire Chief and Security Chief.
- Added the Ability to fire employees within the same category as these jobs.
- Added a Cooldown period after being demoted by a Manager.
- New Fire Axe:
- Introduced as a tool for Firefighters as opposed to using the Battering Ram.
- New Search functionality on the scoreboard.
- Added ServerNet feature:
- For now you won't see much about this, but when we bring back Server #2 staff will notice that the Admin Chat is connected.
- This also allows us to add more features to the Mono-Market going forward, such as implementing a system for orders to notify the player on demand instead of having to look at it yourself.
- New NPC Nameplates:
- Bringing them more in-line with the player nameplates, so they look more like people in this regard - It also allows us to add more NPCs without having to make an icon every single time. Bonus!
- Added new Font system:
- This allows us to generate much less fonts by using variables instead of using all these different fonts. It's not much but it just makes things easier for the developers.
- Added new Weather System & map version:
- We're now on "rockford_v2b_mrp" - it may be misleading but there are no changes other than lighting changes.
- We added a weather system that looks extremely nice, and since we implemented a proper entity for controlling lighting everything will be very aesthetically pleasing.
- Players will now be teleported out when released from jail.
- Fixed the Text Screens.
- Fixed XP bar bugs with the job XP display.
- Fixed some players not being able to use their bank properly due to invalid items. We now perform a bank account integrity check when you connect just incase something screws up.
- Fixed Lottery tickets not working at all, and getting stuck.
- Fixed Election not using GetFullName.
- Fixed certain vehicles appearing as errors.
- Fixed ammo duplication bug with Police Lockers.
- Adjusted Bank Robbery yields.
- Raised the reward to 15k-25k.
- Made the vault room entrance lockpickable once again.
- Lots of Clientside Optimizations.
- Certain jobs spawn with flashlights:
- Police
- Security
- Firefghters
- When you are arrested while employed, you will be demoted.
- Adjusted the UI for the Loading Screen. There's now a bigger logo and a loading bar.
- Made LSD flasks stackable.
- Adjusted taser sound.
- Fishing bait can now be purchased in stacks.
- Lockpick is now droppable and has a proper world model.
- Adjusted notification texts so they don't overlap.
- Moved Premium Radio and Deluxe TV to Premium Vendor.
- Vape now has a cooldown.
- Mechanics and Tow Truck Drivers get job and level XP when they repair cars.
- Staff on Duty modifications:
- Disabled hunger/thirst degen.
- When you toggle, go back to the job you were previously.
- God mode is enabled.
- Additional Premium Perks:
- Further increase in bank storage for Premium Members.
- EXP Bonuses to include skills.
- Reduced OOC cooldown.
- Custom license plates.
- Further increase in bank storage for Premium Members.
- Suburban Ambulance was removed due to a crash issue.
- Removed Factions system.
- Removed Flashlight duration due to the serverside code being absolute trash. It's such a small feature which we maybe don't even require.
- Removed a lot of deprecated code.
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