View attachment 6594
NOTE: This is not all of the changes, just the ones we deem necessary to document.
ADDITIONSNOTE: This is not all of the changes, just the ones we deem necessary to document.
- New lockpicking system.
- Enhanced Electricity system with new Residential Extension Leads.
- New Beta Nameplates which you can toggle in the Options Menu.
- Truenorth Map Edits
- Added Door Charges which you can deploy on doors to blow them through.
- New Mechanics NPC for repairing vehicles.
- Added Job Items & Job EMS Kits for Police.
- Added Visible Vests on Characters.
- Added Callsign System for Police.
- Revamped Police Database Laptop.
- Added Prisoner feature for searching through toilets for Lockpicks.
- Added new EMS Vehicle Skins.
- Added Registration Papers system for Vehicles to prove Ownership
- Added new Civilian Clothing for Males & Females.
- Added Green Thumb Farming Milestone (for reaching Level 99 Farming).
- Adjusted Cocoa and Eggplant Sale Prices.
- Adjusted Lower Level Player Death Fees to be more forgiving.
- Adjusted dHeists Drop off Location.
- Fixed death & damage logs.
- Fixed player to player trading logs.
- Fixed Vaults clipping through the rear of the Bank.
- Resized Residential Outlets & Plugs.
- Fixed Staff on Duty being susceptible to damage, and taser damage.
- Fixed being able to dig dirt plots on rooftops.
- Fixed Medic missions getting the train stuck.
- Buffed Fire Cadet XP rates.
- Fixed Government vehicles being clampable.
- Adjusted handcuff animations to be better in ensuring the animation is removed.
- Fixed tax rates not being reset when a Mayor leaves the job.
- Added ability for Sergeants to take off wheel clamps.
- Added new !Report and !Help announcements in-game.
- Added logs for Batons.
- Added paychecks for Staff on Duty.
- Added support for !cds to accept a target.