D

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I like the stacks idea, I thought about this too when I was using it. I will add this feature to the next update!

I really appreciate it, a JSON export with the updated materials would be amazing!
Thank you so much, I look forward to said update. Using it right now is too much work to calculate over and over.
 

Clutch Master FTW

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UPDATED:
Version 1.3:
- The ability to calculate the amount of STACKS of each material is now possible when the "Stacks" switch is activated.
7fabd085ba2f5d6657619e124f83d5c1.png

b245afccf6277f060f5202df24445184.png


If there are any issues that you come across when using the calculator, feel free to create an issue on the GitHub issues page. Thanks!
 

Merilyian

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These breakout menus are a nice touch for sure.

1624130626740.png
 

Clutch Master FTW

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UPDATED:
Version 1.5:
- The ability to calculate the estimated time needed to mine, crush, and craft for a set amount of weapons is now a feature.
7fabd085ba2f5d6657619e124f83d5c1.png


Click on the "Estimated Time To Craft" text in the bottom to bring up an overview menu, where you will be able to use a slider to select the amount of crushers you will be using to crush all of your ores. Obviously, adjusting to have more crushers will decrease the estimated time, since you will be able to crush all ores faster.


0ed93d42759874c06221ec901aba5d18.png

This will put into perspective how long is needed to craft a certain set of weapons, since most people who just look at the crafting ingredients think that crafting 5 vectors will be easy and will take 30 minutes at most, while in reality, can take multiple hours.
c2d2af4ad67c3baab3c7b4507bb4c952.png

Thank you Baljeet (Sorry I don't know your forum tag) for the suggestion!

If there are any issues that you come across when using the calculator, feel free to create an issue on the GitHub issues page. Thanks!
 
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Merilyian

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UPDATED:
Version 1.5:
- The ability to calculate the estimated time needed to mine, crush, and craft for a set amount of weapons is now a feature.

use a slider to select the amount of crushers you will be using to crush all of your ores. Obviously, adjusting to have more crushers will decrease the estimated time, since you will be able to crush all ores faster.



This will put into perspective how long is needed to craft a certain set of weapons, since most people who just look at the crafting ingredients think that crafting 5 vectors will be easy and will take 30 minutes at most, while in reality, can take multiple hours.
What about multiple furnaces? :)
 

Clutch Master FTW

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What about multiple furnaces? :)
To be honest, it is very uncommon that people will use multiple furnaces. Even if that is the case, smelting the ores doesn't take much time anyways, so the estimation wouldn't change that much. If enough people want it, I will gladly add it, but personally I believe not many people will be using more than 1 furnace.
 
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Alphadef

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What about multiple furnaces? :)
I mean if I'm not mistaken that's impossible without multiple people (and also a marginal difference), so probably not worth trying to figure it out. I'd be much more worried about 8 crushers than 2 furnaces.
 

Clutch Master FTW

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I mean if I'm not mistaken that's impossible without multiple people (and also a marginal difference), so probably not worth trying to figure it out. I'd be much more worried about 8 crushers than 2 furnaces.
Exactly.
 
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Clutch Master FTW

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UPDATED:
Version 1.6:
- You are now able to calculate just plain ol' ingots, for those who have other ideas to use them for.
6d9ae75432941b7076edc055b807b2c9.png

Thank you @Jordan Cash for this suggestion!


- Under the "Crafting Ingredients" tab on the right, a money feature has been added so that you can easily calculate the price of all the weapons/items you are crafting, in case you are either curious to what you should be buying the items at, OR selling.
2589d189bc511c4e17fcaeb68668744f.png


- Some Exotic items now have the ability to have their amounts changeable, while the BMG-50 is staying locked.
143f1142955ae5ea3329f6dffb04645d.png


The reason for this being that you are now able to see the suggested price for those Exotics, in case you are a collector and would like to know.
fd0b397b509f63f243ae9265bbf604f3.jpg


- In case you are crazy (or just curious), if you exceeded over 1,000 pieces of ore in the materials tab, commas separating the number places would not exist. That has now changed.

Before:
e08bcd1d2a816c9bd896e70c289466f1.png


After:
286d7b678a60c565220b787a5e009d73.png


Anyways, that's all for now!

If there are any issues that you come across when using the calculator, feel free to create an issue on the GitHub issues page. Thanks!
 
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braidan

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keep up the work, i already used this to make 5 vectors and it helped immensely, these new features are also pretty useful
 

Neko.

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omg this is so galaxy brained
 

Jordannn

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UPDATED:
Version 1.6:
- You are now able to calculate just plain ol' ingots, for those who have other ideas to use them for.
6d9ae75432941b7076edc055b807b2c9.png

Thank you @Jordan Cash for this suggestion!


- Under the "Crafting Ingredients" tab on the right, a money feature has been added so that you can easily calculate the price of all the weapons/items you are crafting, in case you are either curious to what you should be buying the items at, OR selling.
2589d189bc511c4e17fcaeb68668744f.png


- Some Exotic items now have the ability to have their amounts changeable, while the BMG-50 is staying locked.
143f1142955ae5ea3329f6dffb04645d.png


The reason for this being that you are now able to see the suggested price for those Exotics, in case you are a collector and would like to know.
fd0b397b509f63f243ae9265bbf604f3.jpg


- In case you are crazy (or just curious), if you exceeded over 1,000 pieces of ore in the materials tab, commas separating the number places would not exist. That has now changed.

Before:
e08bcd1d2a816c9bd896e70c289466f1.png


After:
286d7b678a60c565220b787a5e009d73.png


Anyways, that's all for now!


If there are any issues that you come across when using the calculator, feel free to create an issue on the GitHub issues page. Thanks!
thank you so much @Clutch Master FTW
 

twofone

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I love this thing lmao. Makes everything so much easier!
 
D

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So I found a really bad problem regarding M14's, m14's use sniper parts which take silver to make. In the calculator it doesn't account for the silver to make the sniper parts. Could you maybe update and fix that? @Clutch Master FTW I also submitted a github bug report
 
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Clutch Master FTW

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So I found a really bad problem regarding M14's, m14's use sniper parts which take silver to make. In the calculator it doesn't account for the silver to make the sniper parts. Could you maybe update and fix that? @Clutch Master FTW I also submitted a github bug report
Thank you for reporting the bug, should be fixed very soon!
 
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