When I start Monolith it starts like normal gets all the way to sending client info then I just closes. The Crashe report shows this "ShaderAPIDX8::CreateD3DTexture: E_OUTOFMEMORY" I have a very capable Graphics Card (4GB) I know the game can only use 2 as it is a 32 Bit Application. Here is the crash report: https://pastebin.com/ucxCNbuu
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