I know the usual reasons for low playercounts I've seen them talked about countless times but my question is:
If the server devs know about these problems why do they move in the opposite direction and kill the server even more?
(example was taking away cargo and all the other heists and gatekeeping them for no good reason just to drive players away from the content that they came back for in the first place??)
If the server devs know about these problems why do they move in the opposite direction and kill the server even more?
(example was taking away cargo and all the other heists and gatekeeping them for no good reason just to drive players away from the content that they came back for in the first place??)