Hey I'm Frankyz' or Frank Colombo in-game I have been playing this gamemode since early 2018 and I've been enjoying every time of it, And I've had some amazing moments with this community making long running friendships and just a night in monolith sharing stories back and forth is still one of my favourite things to do. The gameplay of growing your wealth with illegal drugs or gun-making to working your way up in an assortment of legal jobs to fund your crazy spending of super cars and accesories is addictive and an amazing game plan, Feel free to comment on the points I've made and I'll be happy to respond back when I have time. As I want this to be a constructive forum post. Hate or anything un-productive you will be asked to remove possibly enforced by forum moderators. Thank you for your patience and I hope you can stand with me on some points to better the game-mode status and If you think it's good at it is then that's perfect too as everybody is entitled to their own opinion, hope you enjoy! : )
This is a post i've been thinking about posting for awhile but something have been holding me back. Mostly me trying out different servers and seeing how they compare to Monolith, It's been an experience and I've learnt and seen alot. Purely basing this from the experiences i've have from servers like PERP:Heads and some classic DARK RP servers like Civil Gamers and more. Since it would be easier to read and understand i'm doing this in titles as you will see below.
Immersion and Roleplay
This is something in my point of view atleast that really kept me playing Monolith, what gave it soul and made it interesting was the different interactions you had and the value every action you made had. Every interaction was special and had weight in it. I felt really immersed in my character and logged on everyday to keep the story going as I genuinely believed in my character and surrounding. It was real for me and probably was for alot of other people aswell although I can't talk for nobody except for myself I like to believe somebody thought the same as me. From self-made bistros or stores everything had heart in it. And as the server went forward that feeling for me atleast kinda died. Maybe it was just me having explored the addons available for me and getting tired of them. Or the community grew away from the roleplay aspect and put their time in organization wars instead. Albeit Organization wars made for some good times. For some PassiveRP these days are almost impossible because of the colossal organizations that roam the city craving for unnecessary conflict taking away the "realistic" atmosphere aswell some of peoples desire to have genuinly nice time with the community. PVP in Monolith is good and I mean real good I fell in love with it. The gun-play is amazing and matching your skills with others and butting heads is a fun time but at some point it became excessive for me atleast. I went seeking out passive roleplay but I just couldn't find it. Really don't see anyway fixing this from a director stand point, only the community can change it.
Organization Drama
This is also a point I don't really see an obvious fix other then the community itself making a change, organization wars getting out of hand and taking insults out of the game i.e "Your a garbage person" as I saw in an old report during the GS9 & Families Wars that took place during the first month of True North map change. At some point during these wars the actual game aspect completely dissapeared and the organizations were stuck on trying to report the other players competing into a ban, alot of people suffered here trying to bait out reports back and forth. Ofcourse It's different for every person on itself. For me it was at this point I completely lost myself and took this game to serious and actually had hate for the people I was competing against which was a scary feeling. There's no excuse to hate another community member for taking part in a war.
Civillian Roleplay
As I've seen on the Trello this part of the addon is getting loads of changes which is really needed as this part is lacking, Sure you have your strictly Government players, but being a pure civillian making money with your proffesions alone is rough as a fully legal play-style will never bring the same amount as a criminal cooking Cocaine or LSD or being a Gun manufacturing Monolith like Jimmy Veira [That guy is loaded], Strictly from making guns I feel pure Civillians should get this chance too maybe making gun crafting legal for Semi-Automatic pistols and Submachine Guns if you have a license which then could be sold straight to the government ergo an NPC building the budget up and supplying officers with guns. Self-made businesses straight in your Mono-tablet?? Could probably say way more in this section, But I know some of yous will leave comments about this since im not the most experienced in legal ways.
Criminal Roleplay
I myself only play criminal on roleplay games and servers so I have ALOT of experience in this area which is purely roleplay oriented but nowadays PVP plays a huge factor in their Roleplay which is fine but to some extents. Having a PVP oriented mindset often makes you miss these special moments I stated above which give soul to this addon. Gang zones I atleast hope will bring back this feeling having big meetings between organizations about who can come in which zone and putting emphasis on getting alliances to control as much zones as possible on the map. This will also bring alot of PVP to the server and with stricter rules on Combat Monolith will survive. We've probably heard all the suggestions for more drugs or weapons/cars to this server and I really think that's need to refresh some of the players here, Weed>LSD>Cocaine is getting repetetive maybe a middle ground or just a whole new way of making money. Craftable Printers? Hacking bitcoins? Opium or PCP? Fencing stolen goods? Crushing Cars? Robbable Gun stores & Gas Stations?
Changes to Medkits and shootouts
Changing Medkits to be drop on death I still think was a bad idea, I haven't really been fond of the idea since it was suggested, what could have been done instead is to put a DR(Diminishing returns) on medkits, anyone not familiar with the term "The law of dimishing returns refers to a situation in which a smaller result is achieved for an increasing amount of effort". So making medkits heal less over-time under heavy usage will make players use medkits cautiously and effectivly and will then tone down the length of gun-fights which is an argument used by alot of people I have talked to. What could also be done which will bring more content is to add a secondary proffesion like First Aid which I will come to in the next title. Having shootouts longer gives Law Enforcement more time to plan and be effective. As their against organized gangs, And from what we've seen True North PD isn't the most organized enforcement existing.
Secondary Proffesions possible in the future?
This is something more prominent in MMO's which I also play from time to time. Mostly World of Warcraft but that shouldn't be discussed in detail. But one thing they have which Im really fond on is their "Secondary Proffesions" that is usually something minor like Cooking,First Aid or Fishing, two of these we already have in Monolith but the implementation of First Aid can maybe fix some of the issues infinite med kits have. Making Med kits, CPR Kits and Lethal Injectors craftable and not buyable in the store will probably make medkits more sparse and in turn players will be more cautious using their hand made kits. Farming Cotton to make Medkits?? New Splint item to fix broken legs?? Bleeding system??
To round this off, Monolith is and probably will still be going forward one of the most impressive servers I've ever played one. I owe a huge part of my internet presence to this server and the hard working develepors and adminstrators working on this are true made heroes. And deserve an award for the effort they put into making our time enjoyable in this community. Thank you!
Kind regards, Frank Colombo [Frankyz']
Sources;
https://trello[dot]com/b/Rz9V8PbC/monolith-rp
https://dictionary[dot]cambridge[dot]org/dictionary/english/diminishing-returns
https://wow[dot]gamepedia[dot]com/First_Aid
[My time on PERP:heads]
[P.S, In no way shape or form is this hate. I love this addon and would do nothing to hurt it or split the community. Keep it friendly!]
This is a post i've been thinking about posting for awhile but something have been holding me back. Mostly me trying out different servers and seeing how they compare to Monolith, It's been an experience and I've learnt and seen alot. Purely basing this from the experiences i've have from servers like PERP:Heads and some classic DARK RP servers like Civil Gamers and more. Since it would be easier to read and understand i'm doing this in titles as you will see below.
Immersion and Roleplay
This is something in my point of view atleast that really kept me playing Monolith, what gave it soul and made it interesting was the different interactions you had and the value every action you made had. Every interaction was special and had weight in it. I felt really immersed in my character and logged on everyday to keep the story going as I genuinely believed in my character and surrounding. It was real for me and probably was for alot of other people aswell although I can't talk for nobody except for myself I like to believe somebody thought the same as me. From self-made bistros or stores everything had heart in it. And as the server went forward that feeling for me atleast kinda died. Maybe it was just me having explored the addons available for me and getting tired of them. Or the community grew away from the roleplay aspect and put their time in organization wars instead. Albeit Organization wars made for some good times. For some PassiveRP these days are almost impossible because of the colossal organizations that roam the city craving for unnecessary conflict taking away the "realistic" atmosphere aswell some of peoples desire to have genuinly nice time with the community. PVP in Monolith is good and I mean real good I fell in love with it. The gun-play is amazing and matching your skills with others and butting heads is a fun time but at some point it became excessive for me atleast. I went seeking out passive roleplay but I just couldn't find it. Really don't see anyway fixing this from a director stand point, only the community can change it.
Organization Drama
This is also a point I don't really see an obvious fix other then the community itself making a change, organization wars getting out of hand and taking insults out of the game i.e "Your a garbage person" as I saw in an old report during the GS9 & Families Wars that took place during the first month of True North map change. At some point during these wars the actual game aspect completely dissapeared and the organizations were stuck on trying to report the other players competing into a ban, alot of people suffered here trying to bait out reports back and forth. Ofcourse It's different for every person on itself. For me it was at this point I completely lost myself and took this game to serious and actually had hate for the people I was competing against which was a scary feeling. There's no excuse to hate another community member for taking part in a war.
Civillian Roleplay
As I've seen on the Trello this part of the addon is getting loads of changes which is really needed as this part is lacking, Sure you have your strictly Government players, but being a pure civillian making money with your proffesions alone is rough as a fully legal play-style will never bring the same amount as a criminal cooking Cocaine or LSD or being a Gun manufacturing Monolith like Jimmy Veira [That guy is loaded], Strictly from making guns I feel pure Civillians should get this chance too maybe making gun crafting legal for Semi-Automatic pistols and Submachine Guns if you have a license which then could be sold straight to the government ergo an NPC building the budget up and supplying officers with guns. Self-made businesses straight in your Mono-tablet?? Could probably say way more in this section, But I know some of yous will leave comments about this since im not the most experienced in legal ways.
Criminal Roleplay
I myself only play criminal on roleplay games and servers so I have ALOT of experience in this area which is purely roleplay oriented but nowadays PVP plays a huge factor in their Roleplay which is fine but to some extents. Having a PVP oriented mindset often makes you miss these special moments I stated above which give soul to this addon. Gang zones I atleast hope will bring back this feeling having big meetings between organizations about who can come in which zone and putting emphasis on getting alliances to control as much zones as possible on the map. This will also bring alot of PVP to the server and with stricter rules on Combat Monolith will survive. We've probably heard all the suggestions for more drugs or weapons/cars to this server and I really think that's need to refresh some of the players here, Weed>LSD>Cocaine is getting repetetive maybe a middle ground or just a whole new way of making money. Craftable Printers? Hacking bitcoins? Opium or PCP? Fencing stolen goods? Crushing Cars? Robbable Gun stores & Gas Stations?
Changes to Medkits and shootouts
Changing Medkits to be drop on death I still think was a bad idea, I haven't really been fond of the idea since it was suggested, what could have been done instead is to put a DR(Diminishing returns) on medkits, anyone not familiar with the term "The law of dimishing returns refers to a situation in which a smaller result is achieved for an increasing amount of effort". So making medkits heal less over-time under heavy usage will make players use medkits cautiously and effectivly and will then tone down the length of gun-fights which is an argument used by alot of people I have talked to. What could also be done which will bring more content is to add a secondary proffesion like First Aid which I will come to in the next title. Having shootouts longer gives Law Enforcement more time to plan and be effective. As their against organized gangs, And from what we've seen True North PD isn't the most organized enforcement existing.
Secondary Proffesions possible in the future?
This is something more prominent in MMO's which I also play from time to time. Mostly World of Warcraft but that shouldn't be discussed in detail. But one thing they have which Im really fond on is their "Secondary Proffesions" that is usually something minor like Cooking,First Aid or Fishing, two of these we already have in Monolith but the implementation of First Aid can maybe fix some of the issues infinite med kits have. Making Med kits, CPR Kits and Lethal Injectors craftable and not buyable in the store will probably make medkits more sparse and in turn players will be more cautious using their hand made kits. Farming Cotton to make Medkits?? New Splint item to fix broken legs?? Bleeding system??
To round this off, Monolith is and probably will still be going forward one of the most impressive servers I've ever played one. I owe a huge part of my internet presence to this server and the hard working develepors and adminstrators working on this are true made heroes. And deserve an award for the effort they put into making our time enjoyable in this community. Thank you!
Kind regards, Frank Colombo [Frankyz']
Sources;
https://trello[dot]com/b/Rz9V8PbC/monolith-rp
https://dictionary[dot]cambridge[dot]org/dictionary/english/diminishing-returns
https://wow[dot]gamepedia[dot]com/First_Aid
[My time on PERP:heads]
[P.S, In no way shape or form is this hate. I love this addon and would do nothing to hurt it or split the community. Keep it friendly!]