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UPDATE 1.4.3
NOTE: Not all changes are documented. This is a global platform update meaning this is deployed to Monolith partners as well. This update will be applied upon each server's restart.
List of changes
- Added trunks to boats
- Added callsign display board to the PD Locker Room
- Added EoTech to the G36C attachment loadout
- Added a fisherman supplier to Layer 2.
- Added LSD Chemicals to a certain vendor. ( This removes the requirement of the power plant. )
- Fixed MonoMarket deleting items upon order rejection
- Fixed Sergeant II not being able to clamp/unclamp vehicles
- Fixed Remove Attachment showing up even when attachments are not present
- Fixed masks not disappearing after death
- Fixed prisoners being able to access containers
- Fixed a variety of exploits
- Removed the requirement of a property for certain workbenches
- Removed the M203 from the AR-15 loadout for police ( As its not supported. )
- Variety of bug fixes and changes to siphon pumps/siphoning
- Disabled IMessage and IMessage notifications for prisoners
- Default prop health has been adjusted
- Stabilized players will now die after the timer expires. ( Timer increased to 7 minutes. )
- Saker Suppressors now require 10 copper bars
- Damage adjustments to shooting downed players, You can now finish players off reliably without shooting them directly in the head
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