Hello, so as I reach the criminal scene of monolith I’m starting to understand how important the first aid kits are in situations of a shootout. And in that case it’s quite annoying spending so much money (it’s a lot of money for poorer players like me) just to have that one moment where you didn’t have time to use the kit and die, to lose the med kits to the drop on death. So you may be wondering: well what do you want to happen? Simply I think it would be a cool idea to maybe add an expire time on the medkits. A medkit could last about 7 in real life days in your inventory before it goes bad and will no longer be useable. So instead of losing that money in a short time of dying, you can be safe knowing for 7 days (a week) you have to use the medkits in any situation without losing them because you died. I simply got this idea from another thread I read about someone not being fond of the idea that medkits were now drop on death around the month TrueNorth came out. I’m sure there will be some ideas as to why this isn’t a good thing to add, but it won’t ever hurt in trying as to you never know. Good luck out there!
We hope to see you online soon!