I would try doing mat_specular 0 and mat_fullbright 0 in the console OR if that doesn't work try putting +mat_specular 0 in the launch options. If this doesn't work then I am all out of ideas. This looks like something those 2 commands would fix.
Lazy Addition: I forgot if I told you to do this on discord before but try and turning up/tweaking with the material quality/shading.
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