Che'f Boyarte

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Personally, I believe all vehicles spawned in should be able to be stolen as some untouchable vehicle sort of breaks rp. The only vehicle I could see following this rule would be the national guard truck for example.
 

itz_coffee

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no, people would mistake the drivers for staff
 

The Monolith!!!

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Then dont spawn them at the first place. I mean, you guys have the powers to do and I understand. But other then that, you shouldnt do that unless you make it RP accesible? Like, whats the point? Spawn yourself a car ( that might be faster or whatever the fuck ) and then what, flex with it? Dont use them at the first place cause thats just real cancer.
 

DevulTj

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To be honest. I agree with this. Staff have the ability to have a car that is literally untouchable by players, and might even have a better advantage due to this. They should simply be stealable, as it's unfair to think otherwise.
 

DangerZone640

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To be honest. I agree with this. Staff have the ability to have a car that is literally untouchable by players, and might even have a better advantage due to this. They should simply be stealable, as it's unfair to think otherwise.
The issue with staff spawned vehicles is that I think they won't work like traditional vehicles. Meaning they cannot be tracked or impounded due to it not being a designated vehicle linked to them as a player, like a garage. Maybe have a separate spawner that is admin restricted so that it is linked to them as a player and is capable of being impounded (Possibly for free rather than a fee), or let it work as a job spawned vehicle where they cannot be impounded at all but are still registered to them as a player and they are still able to track it via MonoMap. Another issue that is posed is that if the staff members vehicle is stolen then they cannot remove it if it is apart of RP even if they leave or have to go on duty. Unless they just delete it out of thin air which would ruin RP.
There may be a few holes in what I said but this is what I see. May or may not be correct :/
 

Tyro

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The issue with staff spawned vehicles is that I think they won't work like traditional vehicles. Meaning they cannot be tracked or impounded due to it not being a designated vehicle linked to them as a player, like a garage. Maybe have a separate spawner that is admin restricted so that it is linked to them as a player and is capable of being impounded (Possibly for free rather than a fee), or let it work as a job spawned vehicle where they cannot be impounded at all but are still registered to them as a player and they are still able to track it via MonoMap. Another issue that is posed is that if the staff members vehicle is stolen then they cannot remove it if it is apart of RP even if they leave or have to go on duty. Unless they just delete it out of thin air which would ruin RP.
There may be a few holes in what I said but this is what I see. May or may not be correct :/
I've been in staff cars before, quite a few times and they usually work just like regular cars. Their connected to VC Mod, I'm sure there wouldn't be any problem impounding them.
 

DangerZone640

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I've been in staff cars before, quite a few times and they usually work just like regular cars. Their connected to VC Mod, I'm sure there wouldn't be any problem impounding them.
I don't think they are connected to them as a player. Meaning, if they were used in a crime they would run license to find the owner but there aren't any license plates on most spawned vehicles. [That work at the least]
 

A Sack O' Salt

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The issue with staff spawned vehicles is that I think they won't work like traditional vehicles. Meaning they cannot be tracked or impounded due to it not being a designated vehicle linked to them as a player, like a garage. Maybe have a separate spawner that is admin restricted so that it is linked to them as a player and is capable of being impounded (Possibly for free rather than a fee), or let it work as a job spawned vehicle where they cannot be impounded at all but are still registered to them as a player and they are still able to track it via MonoMap. Another issue that is posed is that if the staff members vehicle is stolen then they cannot remove it if it is apart of RP even if they leave or have to go on duty. Unless they just delete it out of thin air which would ruin RP.
There may be a few holes in what I said but this is what I see. May or may not be correct :/
I like this. I’ve thought about this before being like a staff spawner that’s secluded in another area that we could just physgun down to the ground, but it’s not really a priority for the developers. The only difference with spawned cars is the following:
No mono-map GPS
Not registered to the staff member
No police computer (F3)
Cooler
Also, a side note, we’re only allowed to have spawned cars for event purposes, but out of that we can only use the ELS vehicles that way there wouldn’t ever be an issue with having to link the vehicle to a staff member. (Like used in a crime)
 

wright

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99.9% of the time the only staffed spawned vehicles you will see are police vehicles or vehicles directly spawned in for a roleplay enhancement or event. We do not use vehicles for personal benefit.

I agree that regular players should have every right to steal these vehicles, otherwise it gives an advantage over others due to the vehicle being protected unfairly. Although, if a vehicle is spawned in directly for a specific roleplay enhancement or event and the theft of the vehicle would hinder the activity, then the vehicle shall be returned to the staff member so they can continue doing their event. I wouldn't really consider customized emergency vehicles / unique emergency vehicles as a roleplay enhancement, so those of course should be able to be stolen. This is just a concept / idea though.

I am sure this is something that will most likely be changed in the upcoming future. This is a good topic and I'm glad you took the initiative to bring it up.
 

Spectrum

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Do they give you an unfair advantage?

If the vehicles are Strictly used in only RP situations to enhance the feeling of the server and make it flow easier, than so be it.

However, if the vehicles are used to the Admins Advantage than i feel that would decrease the feel of RP on the server. I feel this would be abuse on the Admins part.

But if the vehicles are used in a normal fashion and not to help the Admin or give the Admin permissions to do something that normal players can’t (Customization of their car), Then it is fine IMO.
 

Stuvi

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give the Admin permissions to do something that normal players can’t (Customization of their car), Then it is fine IMO.
They can customize their vehicles as they seem fit and it has never been a problem before. It's a little benefit they get for being staff.
 
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This is bad because in a police chase once my car was blown up and the only car left was an admin spawned vehicle
and plus it ruins RP by having a untouchable vehicle
 

CHØP

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I've stolen loads of staff vehicles and I've been in several instances where they've picked the car up with a physgun mid rp...., Unless it's an event car like nation guard or such and it could cause a serious advantage then maybe I could see that. But Stealing a cops lambo literally harms nobody but the lazy staff member who deletes the car a minute later and it devalues the rp if anything...
 

friskiemar

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I've stolen loads of staff vehicles and I've been in several instances where they've picked the car up with a physgun mid rp...., Unless it's an event car like nation guard or such and it could cause a serious advantage then maybe I could see that. But Stealing a cops lambo literally harms nobody but the lazy staff member who deletes the car a minute later and it devalues the rp if anything...
This is not very constructive. Please keep the discussion appropriate and constructive.

I personally don’t have a problem with spawned in police vehicles being untouchable and such (I don’t use them nearly as often as I could). Here’s why:

-those vehicles are meant to be a perk. If anybody can get the perk then what’s the point?

-staff members have a sort of reputation (just an opinion) to be roleplay oriented. If you’re a staff member on an RP server and you don’t know how to RP then (1) you are not a good staff member, or (2) you are not a staff member at all. Spawned in vehicles are a perk that rewards good roleplay (I would imagine) for staff members.

-what would you rather steal? The sheriffs truck or a marked squad car? Probably the sheriffs truck. Now let me ask again, what would you rather steal? Any other police car or a spawned in police car? Do you understand how often spawned in vehicles would get stolen? They are unique and don’t show up very often. They will be stolen every 5 seconds.

-lastly a stolen cop car cannot be located in the monomap if you were not the one who spawned it in. It is not classified as your vehicle if you have not spawned it in.

Just my two cents. Aside from all the database/impounding/license plates stuff that may arise.

It’s easy to roleplay it out. Oop guess I can’t steal that car cause he’s got a kill switch. Or, oop that car looks like it’s a hot car, I ain’t touching that. Be creative.
 

Waffle

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I see your point @friskiemar think it in a way of a player. I get that "the car may be hot" but its something different, that's why it would be stolen because people enjoy feeling special. I get staff have worked hard and deserve a perk but normal players should be able to steal the car like any other police car regardless if its staffs or not. If any other police car got stolen then it would be called onto the radio the same as that one. You shouldn't be driving the car if you don't want it stolen in the first place. In a RP way think it as a showpiece. Your department has one Lambo are you really going to take it out to pull someone over? No, you would take it to events or show off your department not get in actual duty and mess the car up. Like I said if you don't want it stolen don't bring it out.
 

A Sack O' Salt

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I see your point @friskiemar think it in a way of a player. I get that "the car may be hot" but its something different, that's why it would be stolen because people enjoy feeling special. I get staff have worked hard and deserve a perk but normal players should be able to steal the car like any other police car regardless if its staffs or not. If any other police car got stolen then it would be called onto the radio the same as that one. You shouldn't be driving the car if you don't want it stolen in the first place. In a RP way think it as a showpiece. Your department has one Lambo are you really going to take it out to pull someone over? No, you would take it to events or show off your department not get in actual duty and mess the car up. Like I said if you don't want it stolen don't bring it out.
You claim that you understand the perk of us being able to have these vehicles, yet say that we shouldn’t take them out. I don’t understand, you’re contradicting yourself. We want to use them, and have fun just like everyone else. We heavily contribute to the community and should be able to have these cars.
As of now, with all of the bad sides to the car, (no GPS on monomap, no database [F3], and no registration) I think the vehicle shouldn’t be able to be stolen by players, like friskie said, and should instead be roleplayed out as a high valued vehicle with certain modifications to prevent theft.
Until the developers have the spare time to do this (add it to staff vehicles, or create a new staff vehicle spawner NPC) for us, that’s my view on the matter.
(It’s really not that big of a deal)
 

Waffle

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I'm just stating that with pulling out a staff vehicle you should face the same challenges as any other player ¯\_(ツ)_/¯ and your right it isnt a big deal just putting in my opinion.
 

ArcticSalad

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The license plate and towing argument isn't really a problem because we are not permitted to spawn in civilian vehicles exactly because of that argument. The only exception to this is for events and roleplay enhancements, and even then it is rare.

Here's how I see it. If my staff spawned in vehicle is stolen for roleplay, I have absolutely no problem with that and I would try to get it back through normal means. If my staff spawned in vehicle is stolen just to mess around in and break server rules in the process (ex. faildriving, VDM, etc.) then we need to step in. Unfortunately it is almost always the case that the latter ends up happening.
 

SweetAs

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I think for event purposes, and I think it's pretty obvious when that's happening, it shouldn't be stolen.

But if its the police lambo for example, if "it has no tracker so if you steal it its annoying", then don't spawn it in.

I think staff should have the best perks available because fuck man these kids can get stressful and sometimes you just need to fly a delorean around. It's totally fair.
But you can't allow a civilian the opportunity to steal it, and then tell them they cant.

Reason being, this is an RP server, I can hardly even say things that are legitimately out of character in OOC without someone trying to tell me it's not OOC, so if we are going to be so intense about rules and serious RP and keeping things in character, don't allow your out of character activities to cross paths with other players that are supposed to be RPing too..

If you are a player who is RPing, and ICly steals a random vehicle, then it becomes a sit because an admin spawned it in and thought it would be a good idea to park it and Town Hall; it is totally unfair. You have put them in that position and have broken their RP and gone Out of Character, something which if I was to do when someone stole my car, I would be punished.

Like I said, give them tanks if they want, just have a time, place, and don't complain if you're RPing with one that's spawned in and it gets stolen in RP, its against the rules to go out of character in the first place, it is also against your admin guidelines to even deal with your own sits.

Just keeping this fair and fun for everyone.
 
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Green Gatorade Water Bottle

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Here's how I see it. If my staff spawned in vehicle is stolen for roleplay, I have absolutely no problem with that and I would try to get it back through normal means. If my staff spawned in vehicle is stolen just to mess around in and break server rules in the process (ex. faildriving, VDM, etc.) then we need to step in. Unfortunately it is almost always the case that the latter ends up happening.

I agree with Arctic, if a staff member spawns in a vehicle while they are roleplaying as a Police Officer, Paramedic or Firefighter and their vehicle gets stolen and is used for actual roleplay by non staff members (such as a get away after a shootout), then that vehicle should not be immediately removed by staff members. But, if the spawned in vehicle is stolen just for the purpose of breaking rules and having no intention to actually roleplay (such as clear, purposely fail driving, vdm, etc.) then it should be deleted. The staff member who chooses to use a spawned in vehicle as their own should face the same issues that a non staff member faces and should not have the option to disrupt actual roleplay and immediately delete that spawned in vehicle and spawn in a new one.

So, I'd rather have the staff spawned in vehicles rarely be deleted, in which they can only be deleted in scenarios in which the intent is to use them to solely break the rules and have no intention to roleplay.
 
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