I'm charmed by your reply edit. If we're talking about player targeting, I hardly know you and have no opinion of you, so am amazed by this arbitrary staff report - perhaps there is a grudge against me here.
I've not changed my story. "I don't know you" is a British phrase communicating a...
Player grudge? You had a warrant and shot a cop. Clearly not random.
We had your car on record, we had your name on record, you are introduced to me.
Who is more likely to own a grey nissan skyline - a dude in default civ clothing or the dude in a suit with grey accessories?
Not a rulebreak...
I believe as I am sure that Doug will agree that as someone called in a car clamp outside, this was the safest option possible, and it worked without killing or even endangering the hostage. At the point of unziptying Nik, only one person was looking at him when I began the process, and I did...
Right - Doug did not relay that the hostages were being taken to the cars, only that they were coming up to be released.
Our general policy is to intercept and secure hostages if and when they come outside of the area under your control - as your car was clamped outside, our options were either...
First of all, you already made a report in game that was handled.
Second, as you came upstairs, you communicated the hostages were coming up to be released. Further, you did not stipulate they ought not to be, or that you would shoot. I kept ten officers above the vault for 7 minutes in...
Yes, I drove badly. But uhhh you head onned my car in a 100% window tinted vehicle, called me a retard and said "I'll take you with me" and then when you got pulled over refused four times to get out of the car, before damaging me by driving directly into me and then again diagonally, gaining...
Bad guys are the same as normal civs - you just choose to break the law by fleeing cops, making drugs and having illegal guns.
The cops will always be more OP than you like in real life unless you join an org(gang) to help you out.
Basically being a bad guy is just trying to go undetected as...
Hi - logs showed the following actions take place. You unequipped your firearm, then manually disconnected from the server. The two individuals affected both confirmed independently that you were the person by clothing, and so you clearly were seen by them.
It seems suspicious that you...
PD are supposed to push a lot, but only under organised instruction. This is the chief's responsibility, and the officers responsibility to follow those orders. Perimeters should be being set up and training has emphasised this, but at the end of the day it comes down to the highest rank being a...
-support
Cop guns are probably some of the best taken care of guns in the world irl.
Why on earth would a police issue firearm break in the middle of a gunfight?
Criminals need to start thinking of new ways to evade the police like in real life.
The other day I successfully raided PD by...
Okay but its been said time and time again that a day and night cycle isn't feasible - unless someone has a plausible idea on how to do it, then requesting more can't help.
Day and night seems impossible - we are close to the limit for map size.
But secret doors and passages might be interesting to see, or the criminal cave that was suggested
Can confirm that this individual's death was caused by RDM, and had a cop not finished him off, he would have had a chance at raiding PD. Seeing as he succeeded, and I watched him begin this before I had to go, I can confirm I've seen video of his g3 with an eotech and saker. I can also confirm...
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