So I'm going to post the video of the raid first and foremost. The raid lasted around 14 minutes and initially it seemed to be 3 or 4 guys, a few late comers came to play janitor for their boys who went down. Eventually our defenses fell and we were over run.
So now lets talk about how unbalanced this is. There are no rules against players joining a raid at will. Anyone could be walking by and could get recruited to join in on a raid at any point during the raid. As a raid defender I only have what's on me and what's on my boys to defend and it's certainly not enough to defend against 8 or 9 guys throughout a 14 minute raid. No one brings that kinda supplies with them to make drugs. Realistically, the police would of been of help but there are points when the server is low pop or just doesn't have enough cops online. One cop responded and was presumably taken out shortly after arrival. So lets think about that for a minute.
The raiders can
1) call for back up as much as they want as long as the back up hasn't been involved in the raid (no matter how long the raid goes on for they could theoretically continue to get people to join in and assist while the defenders are stuck in between a rock and a hard place assuming they don't have the same luxury and a majority of the time that is the case)
2) Loot their buddies bodies for med kits, cpr kits, etc. mid raid to last even longer vs the defenders
3) Have their backup bring anything they are running low on (ammo, Kevlar, first aid)
and lets compare that to what a defender can do during low pop/low cop volume hours
1) hold a entry point so the raiders can't push in without taking fire
2) hold out until whatever supplies you brought are depleted
3) loot raiders bodies mid raid IF they push in far enough to where its not gonna get you killed doing so
Now the PVP comparison here is insanely unbalanced and there is absolutely nothing specifically balancing this out in the rules. We all know what the server is like during low pop/low cop volume. It discourages players from actually being able to do what they want because there's just too much risk involved. Take this raid for example, despite all the odds we held out pretty long and took more of them down than they did us. However the key difference maker here was their unlimited supply of resources vs our very limited supply. So if the raiders have the advantage from the get go. Advantage examples being
1) Element of surprise
2) Unlimited backup
3) Unlimited resources
Why is there no rules in place to balance this out? This PVP scenario is meant to be realistic but it unfortunately just isn't with the sheer fact that its Garry's mod and low pop hours are a thing AND cops aren't always responsive or active. A few rules to even the playing field would be helpful seeing as the defenders already take the risk of basing (alone or with a few friends) by spending large amounts of money to start up whatever illegal activity they wanna dip their toes into. The least we could do is make basing more tolerable during the dead times with a few regulations.
I would love to hear the communities thoughts on the matter and maybe even suggestions of rules that could be set in place to balance out this massive difference. I expect a mixed batch of opinions but who knows, maybe I'm the only one who sees an issue with basing being completely not worth it 75% of the time you're on the server. Let me know what you guys think!
So now lets talk about how unbalanced this is. There are no rules against players joining a raid at will. Anyone could be walking by and could get recruited to join in on a raid at any point during the raid. As a raid defender I only have what's on me and what's on my boys to defend and it's certainly not enough to defend against 8 or 9 guys throughout a 14 minute raid. No one brings that kinda supplies with them to make drugs. Realistically, the police would of been of help but there are points when the server is low pop or just doesn't have enough cops online. One cop responded and was presumably taken out shortly after arrival. So lets think about that for a minute.
The raiders can
1) call for back up as much as they want as long as the back up hasn't been involved in the raid (no matter how long the raid goes on for they could theoretically continue to get people to join in and assist while the defenders are stuck in between a rock and a hard place assuming they don't have the same luxury and a majority of the time that is the case)
2) Loot their buddies bodies for med kits, cpr kits, etc. mid raid to last even longer vs the defenders
3) Have their backup bring anything they are running low on (ammo, Kevlar, first aid)
and lets compare that to what a defender can do during low pop/low cop volume hours
1) hold a entry point so the raiders can't push in without taking fire
2) hold out until whatever supplies you brought are depleted
3) loot raiders bodies mid raid IF they push in far enough to where its not gonna get you killed doing so
Now the PVP comparison here is insanely unbalanced and there is absolutely nothing specifically balancing this out in the rules. We all know what the server is like during low pop/low cop volume. It discourages players from actually being able to do what they want because there's just too much risk involved. Take this raid for example, despite all the odds we held out pretty long and took more of them down than they did us. However the key difference maker here was their unlimited supply of resources vs our very limited supply. So if the raiders have the advantage from the get go. Advantage examples being
1) Element of surprise
2) Unlimited backup
3) Unlimited resources
Why is there no rules in place to balance this out? This PVP scenario is meant to be realistic but it unfortunately just isn't with the sheer fact that its Garry's mod and low pop hours are a thing AND cops aren't always responsive or active. A few rules to even the playing field would be helpful seeing as the defenders already take the risk of basing (alone or with a few friends) by spending large amounts of money to start up whatever illegal activity they wanna dip their toes into. The least we could do is make basing more tolerable during the dead times with a few regulations.
I would love to hear the communities thoughts on the matter and maybe even suggestions of rules that could be set in place to balance out this massive difference. I expect a mixed batch of opinions but who knows, maybe I'm the only one who sees an issue with basing being completely not worth it 75% of the time you're on the server. Let me know what you guys think!
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