This one's a simple one. I hear about the tick rate of monolith a lot. Between that and the delay (which may be the Hz) we all know gunfights don't always go how we want them to. You shoot a guy in the head sith the m4 but you really didn't because for some reason that packet got lost on it's way over to the poor guy's skull. And then boom you're dead to a makrov after 3 shots. Now you're on a 5 min timer thinking about taking that 24hr ban. All this to say, does anyone actually know the tick rate on monolith? And will this be addressed in 2.0?
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