I don't enjoy bitching about anything, so I don't often do, unless I really care about a topic. In this case, I care about the success or failure of this server. So I feel it worthy to mention that when people talk about longer than 30 mins wait time, they are talking about sometimes 1hour+ wait time to respond to tickets.
Of course, if you wait an hour to respond to a ticket, many if not most people would give up hope of having their ticket answered. And in fact, those same people may be less likely to even file reports in the future. As a result, toxic and destructive behavior becomes encouraged, because it isn't adressed or punished. We are on a curve right now, where wait times appear to be getting longer. And the longer they get, the more daring rulebreakers become, to the point where constructive players gradually leave and the destructive ones are left.
I would be remiss to complain without offering some kind of solution. So I propose the following:
Assuming the problem is there is enough staff, but they are not contributing:
In the current model, it seems staff are rewarded for their contribution. But they can also decide how much they want to contribute. Perhaps, staff should be required to contribute a minimum amount of time to keep their benefits and role. The same way one wouldn't allow a moderator to continue holding his role if he was gone on vacation for months, so too, if a moderator is only spending 10 minutes a week moderating and ignoring issues the rest of the time, perhaps they shouldn't be in that role.
Assuming the problem is that staff contribute alot, but there isn't enough staff:
Perhaps, some more active recruitment is in order. I think there are probably a good number of people who would be willing to help moderate if given the chance. Instead of applying for moderator or admin directly, maybe a path to mod/admin could be defined. e.g 1. Become a mentor for x amount of time. 2. apply with written application and be approved, or be selected for mod and hold that for x amount of time 3. some kind of selection/approval process for admin.
Once an effective plan is in place to increase moderation, and thereby reduce the rising curve of toxcity on the server, there will likely be a period of recovery which won't be easy. But once things stabilize, I'm sure that the kinds of players the server attracts will be increasingly be more constructive, to the point where overly toxic players, will become bored and leave. And as long as the situation remains stable, this state will be easily enough maintained.