Weedle

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limit how good of a gun they can use when on national guard.
When you have 2+ people hop out with hks vs anything that's not that you're gonna die if they can remotely hit there shots. It's just ruining PlayervCop experience since it's not a realistic gun everyone is gonna have. when national guard use it, The tables turn ALL THE WAY to there side to winning any gun fight. everyone who has used a HK can admit it's literally free soft aim thing will hit all it's shots. Unless you TRUELY suck.

point right here I stood no chance even with anything remotely good as the hk
And there was no event or big time crime happening so why where they on besides to get better guns so they don't die every gun fight
 

TwewT

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Lmao reminds me of one of the founders that goes pine county and gets a super OP shotgun. But i'll have to agree with you here.
 

Tye

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limit how good of a gun they can use when on national guard.
When you have 2+ people hop out with hks vs anything that's not that you're gonna die if they can remotely hit there shots. It's just ruining PlayervCop experience since it's not a realistic gun everyone is gonna have. when national guard use it, The tables turn ALL THE WAY to there side to winning any gun fight. everyone who has used a HK can admit it's literally free soft aim thing will hit all it's shots. Unless you TRUELY suck.

point right here I stood no chance even with anything remotely good as the hk
And there was no event or big time crime happening so why where they on besides to get better guns so they don't die every gun fight
Most of the people who play national guard, need the HK to even have a chance lol.
 

Tye

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exactly they get shit on all day playing cop and using cop guns they need the hk to do something
Yeah... so let em have it. If they were on normal cop and spawning it id say it would be unfair. But they are easily identifiable.

Actually hold up. Staff shouldnt be on national guard unless there is a proper big event happening, player generated or staff. E.G. protests/uprisings.
 

Tye

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And there was no event or big time crime happening so why where they on besides to get better guns so they don't die every gun fight
Yeah this is wack if they are on unless there is a specific proper reason.
 

Weedle

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Yeah this is wack if they are on unless there is a specific proper reason.
ya so them to be on national guard for 3 people rolling around wanted they should stay on normal cop unless there's a specific event or BIG time shootings
 

TwewT

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ya so them to be on national guard for 3 people rolling around wanted they should stay on normal cop unless there's a specific event or BIG time shootings
Agreed. Should only be necessary if There's a jewelry raid, l1 and l2 bank raid going on at the same time for example.
 

The Antagonist

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I know this post is about nerfing national guard, but in that example, you shouldn't expect to win when there are 3+ people attacking you that are probably as good, or better than you at killing people.
 

Weedle

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I know this post is about nerfing national guard, but in that example, you shouldn't expect to win when there are 3+ people attacking you that are probably as good, or better than you at killing people.
ya that example isn't good but before that I was ran up on by 3 national guard and 2 cops and the national guard took most my health ad I died. But still hks vs one good player the good player is gonna die no matter what it's just unrealistic and ruins rp for the people killing cops
 

shain

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National guard doesn't have access to HK's, we have access to SWAT weapons in the weapons locker
 

Slick ♔

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+support also don't allow staff to spawn in 3 mil+ cars just cause they want to drive fast cars. Makes the point of players grinding for these cars pointless.
 

shain

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staff shouldn't be using them to drive around and RP with them, though they can spawn them and use them if they're playing cop or detective.
+support also don't allow staff to spawn in 3 mil+ cars just cause they want to drive fast cars. Makes the point of players grinding for these cars pointless.
 

JucaMais

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staff shouldn't be using them to drive around and RP with them, though they can spawn them and use them if they're playing cop or detective.
It stills bullshit because those vehicles can't be stolen, that is basically an unfair advantage over regular players.
If you want a nice fast car, then hustle and grind for it as everyone beside staff does. Even cops have a variety of cars to use, including a super faster model, why then do you still need more than that?.Yall keep abusing this advantage in your own description and pretending its not unfair, its alright..

Its aways said by staffs: "We are not paid to be staff.. we're just volunteers...." actually, these sort of powers and advantages is whats really paying them.
 
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shain

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Its aways said repeatedly thats "We are not paid to be staff.. we're just volunteers....", actually, these sort of powers and advantages is whats paying them.
I don't see it as a bad thing, nor does it gain an advantage on the rest of the player base. We have guidelines and we follow them, we cannot use cars for any other RP purposes. But as cop.
 

shain

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ill make it easier for you to see
dww.png
We cannot spawn cars anywhere, Spawning cop cars as a regular cop doesn't take any budget, and any vehicles is the benefits of a staff member, you should apply.
 

Arroyo

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I was not going to originally respond to this but here we go:
limit how good of a gun they can use when on national guard.
When you have 2+ people hop out with hks vs anything that's not that you're gonna die if they can remotely hit there shots. It's just ruining PlayervCop experience since it's not a realistic gun everyone is gonna have. when national guard use it, The tables turn ALL THE WAY to there side to winning any gun fight. everyone who has used a HK can admit it's literally free soft aim thing will hit all it's shots. Unless you TRUELY suck.

point right here I stood no chance even with anything remotely good as the hk
And there was no event or big time crime happening so why where they on besides to get better guns so they don't die every gun fight

In today's situation, make sure you clarify how the entire situation that led up to National Guard's deployment. You claim National Guard's deployment was against cop versus player experience; however, you failed to mention how there were only 2-3 cops online at the time and they kept getting killed over actions that symbolize cop baiting. These cops wanted to play as cops and wanted to roleplay, but due to actions against the rules, they kept getting killed over and over (one of them was a staff member). National Guard's deployment did not ruin the player versus cop experience, it ruined the killstreak of players who just wanted to shoot cops. Especially since it was 6 people in 1 car with high-tier weapons against 2-3 cops online.
Actually hold up. Staff shouldnt be on national guard unless there is a proper big event happening, player generated or staff. E.G. protests/uprisings.

You are technically correct but not entirely, National Guard is here to make sure there is no civil unrest and make sure everything is in order. Staff are allowed to go on National Guard when these events happen, staff are not just people who take tickets from 9-5, we too want to take a break from getting screamed at and just want to play the game.
Agreed. Should only be necessary if There's a jewelry raid, l1 and l2 bank raid going on at the same time for example.

Those are extremely rare events, but that's not what National Guard is only for.
National guard doesn't have access to HK's, we have access to SWAT weapons in the weapons locker

The national guard has any weapon realistic enough that SA+ deem necessary. Since they are part of the U.S army they are allowed to have high-tier weapons just like civilians. (please do remember this is just a game).
+support also don't allow staff to spawn in 3 mil+ cars just cause they want to drive fast cars. Makes the point of players grinding for these cars pointless.

To clarify what Shain said, it is like a staff perk for us to get vehicles. However, there are rules to these vehicles. As a civilian, we are allowed to spawn in cars just to drive them around and showcase them around, but we are not allowed to use them to our advantage (E.X: High speed getaway from raids, bulletproof tires, etc). We too are allowed to have fun.
It stills bullshit because those vehicles can't be stolen, that is basically an unfair advantage over regular players.
If you want a nice fast car, then hustle and grind for it as everyone beside staff does. Even cops have a variety of cars to use, including a super faster model, why then do you still need more than that?.Yall keep abusing this advantage in your own description and pretending its not unfair, its alright..

Its aways said by staffs: "We are not paid to be staff.. we're just volunteers...." actually, these sort of powers and advantages is whats really paying them.

Spawned in staff cars are not an advantage, since you do not have access to these vehicles you do not know that 90% of our list of cop cars are terrible. For example, the police Lamborghini goes max 80 mph, not as good handling, not as good brakes. The 2013 Ford Explore goes about max 120-130 with terrible and I mean TERRIBLE handling and terrible brakes. We even have cars that go max of 20-40 mph. Only develeports+ can modify any vehicle in turns of vehicle stats, no one else can. There are no fast supermodels that are specifically designed for cops, all supermodels are civilians and their 120 mph Shelby Omni. If you want to talk about fairness, then cop cars should be changed a bit to have increased in speed since 90% of the population have Nissan Skylines r32 that goes from 0-140 mph in a matter of seconds. Staff spawned cars don't give anyone an advantage


ill make it easier for you to see
dww.png

Like I said, staff help the server a lot. Staff are allowed to have perks, they really don't give an advantage to anything.


Hopefully this clarified some things.
 

Weedle

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In today's situation, make sure you clarify how the entire situation that led up to National Guard's deployment. You claim National Guard's deployment was against cop versus player experience; however, you failed to mention how there were only 2-3 cops online at the time and they kept getting killed over actions that symbolize cop baiting. These cops wanted to play as cops and wanted to roleplay, but due to actions against the rules, they kept getting killed over and over (one of them was a staff member). National Guard's deployment did not ruin the player versus cop experience, it ruined the killstreak of players who just wanted to shoot cops. Especially since it was 6 people in 1 car with high-tier weapons against 2-3 cops online.
We were not cop baiting at all and if we were why wouldn't you make a report to deal with it, All the shootouts had reasoning behind them, all being callouts or raids and the rest were on others cops hands. Than NATIONAL GUARD comes out with there HKs shitting on everyone. Pissing a few of the people I was with off and I hope you're smart enough to see why. If national guard had high tier weapons like xm8s I wouldn't be as mad but HKs fucking HKs. If it's attached with a foregrip and laser you're literally shitting on everyone and anything that comes in the vicinity of the barrel, unless you're matched with the same gun. I just feel national guard needs a more reasonable loadout that Criminals can match. And every Criminal V Police scenario the PD will out number the players and if you throw in a few national guard with HKs the Criminals stand no chance.


And yes cop cars need a buff but I doubt it will happen with the development team since they care more about crouch jumping than the better health of all roles
 
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