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LayZey

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@Tj

I see you've also removed my message because I proved you wrong (Appearently De-railing), So let's get back on topic.
I definitely must say that the CMs (Not all of them) do not take criticism lightly.
I've quoted the wikipedia about advertisement, And it seems like my message was removed.
 

DevulTj

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@Tj

I see you've also removed my message because I proved you wrong (Appearently De-railing), So let's get back on topic.
I definitely must say that the CMs (Not all of them) do not take criticism lightly.
I've quoted the wikipedia about advertisement, And it seems like my message was removed.
Please stop de-railing the topic. Let's get it back to what the thread was made for. Parker is already able to speak to me with a forum conversation - no need to take it further here.

Thank you.
 

LayZey

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THERE NEEDS TO BE SOMEPLACE WHERE THE COMMUNITY CAN SAY ANYTHING AND NOT GET IN TROUBLE
It's time to shoot my shot.

I believe the community would really be better off without TJ Completely.

From the things I've seen him do on Forums, Discord, And his overall toxic personality game-wise I think he is not fit for the CM role.

Others have agreed with me about this topic, Seeing that he has a reputation of silencing people because of Egoistical reasons.

That's all I'm going to say, I've spoken my mind, Hopefully I will not be Forum Banned for this.

And hell no, This is not Slander. This is not Harassment. This is not Targeting.
 
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DevulTj

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Community Management is far too removed from leadership roles. Staff are required to be active on the server, but CM are exempted from this requirement (to the detriment of both the community and the staff team). This is not a personal criticism, as everyone has their reasons for their activity levels, but it is impossible to effectively lead others while being inactive and removed. Around the time of my departure from the team, CM held outdated views on many players that oftentimes meant that those players would never have a chance at becoming mentors or staff. I'm happy to say that exceptional people like @Balldrip have proved them wrong. Overzealous staff members who issue punishments far exceeding the bounds of sanity and necessity were a huge issue. Certain community managers publicly making fun of players on forums and in Discord was yet another huge problem. CM, you set the example for those under you. If you routinely behave in an unprofessional manner to players, staff members will follow suit. It isn't enough to simply say that you make mistakes because you are human, you must own up to them, apologize, and explain to those under you your reasons for doing so. Other people doing the wrong thing cannot be an excuse for you doing the wrong thing. You know who you are. You cannot demand that your staff be professional while publicly writing posts vilifying those who don't speak English to a degree that satisfies you. There are players who choose to spend not only their time but their money in this community, and the last thing they want is to be bullied for not being able to speak English correctly. When you treat paying customers with such disdain and contempt, they will often simply move on, as many have chosen to do. The best way to deal with players who've presented problems in the past is to give them a reason to change. Let them know that if they put in the effort to show that they are trustworthy that you will reward them.
I love this reply, and I'm very thankful that you took your time to construct this.

I'd like to discuss your point related to activity on the server. Community Management is so much more than simply being on the server. I agree, it should be a necessity - but not to the extent to any other staff member. There's a lot (as you know, from being a SA!) of responsibilities of SA and above that just aren't necessary to be on the server for. Which means if you want them to apply the same amount of activity on the server, all in all they're spending way more time than anyone else doing something - as you say - is completely voluntary.

We should set an example to be followed. Agreed. That's something, as I have stated in the thread, that personally I will, and have been striving towards for the last 6 months. I can't say for the other CM's in that regard, but it's been my mission to implore transparency and professionality within the Community Management team for a good while now.

We should never insult or bully people for their inability to speak English at a coherent literary level. 100%.
 

Melody

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I've been pretty quiet in this thread, but I'll pipe in here on what I've been reading.

The common denominator is player's issues with community management as well as treatment from staff. And if I may speak for management as a whole here: we agree with you. There have been interactions between CM and the community that have been less than ideal. None of us are disputing this, and we had a meeting and discussed this topic in particular at length.

I will not make excuses. We need to be better.

Please don't stop bringing these concerns to the forefront. None of us are perfect, sometimes we need to be reminded and shown where we're lacking. Feedback is the only way and is invaluable.

If you will allow us some time to improve, I believe it will become apparent in the coming months. We are internally making some changes to not only management, but the staff team as a whole. This was briefly brought up at the community meeting, but I personally am working towards making sure that the interactions between staff and players gets better. You all have valid concerns about this, and I'm listening.
 

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I've been pretty quiet in this thread, but I'll pipe in here on what I've been reading.

The common denominator is player's issues with community management as well as treatment from staff. And if I may speak for management as a whole here: we agree with you. There have been interactions between CM and the community that have been less than ideal. None of us are disputing this, and we had a meeting and discussed this topic in particular at length.

I will not make excuses. We need to be better.

Please don't stop bringing these concerns to the forefront. None of us are perfect, sometimes we need to be reminded and shown where we're lacking. Feedback is the only way and is invaluable.

If you will allow us some time to improve, I believe it will become apparent in the coming months. We are internally making some changes to not only management, but the staff team as a whole. This was briefly brought up at the community meeting, but I personally am working towards making sure that the interactions between staff and players gets better. You all have valid concerns about this, and I'm listening.
Will we be able to see and give feedback about those changes?
 

Melody

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Will we be able to see and give feedback about those changes?
Most of these changes will be internal, for our staff, and not an outward facing thing. However, I believe the changes implemented will lead to better interactions as I stated. You'll need to give it a little bit of time to take effect, as I'm still working on it, but if there's still issues we'll address them. Like I said, don't stop bringing up the issues you see. My DMs are always open if you have questions or complaints.
 

Xanzabar

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Going to the development topic for a second.

Why is Monolith very picky on someone's standard of coding to the point that is why they can be denied? I have seen Majs work and it's very well developed and functional, anytime you point a bug out to him he fixes it quickly. Is that not what a developer in Garry's Mod is supposed to do?

I've seen the work of stoned penguin, thedivinity, kingofbeast, etc and I'm sure if they had applied to you guys without their past gmod servers as reference they too would have been denied as they don't follow the standards and guidelines that Monolith tries to set a standard for. The current dev base is primarily tj and pmx activity wise. Which isn't bad because they are both good developers, but you stretch yourself thin with the way development practices go. It's surreal to see bugs and hotfixes getting treated like a triple a game title, having to go thru hoops and finally getting pushed to the server days or weeks later unless it's a really critical bug. Stuff that I guess isn't seen as critical takes forever to fix. Don't you think that bug fixes are priority over new gameplay content? You shoot yourself in the foot when you make new content over fixing bugs cause then the new contents bugs get added to your list of work. I doubt this will ever change but for a game mode that prides itself on code from scratch you would think that the attitude here would also be to make sure that code works properly.

Anti cheat is another thing. It's non existent. There are anticheats out there that even catch shitty dll injection hacks and ban people for using them but monolith doesn't even have that. You use a evidence based system to remove hackers which is dumb as hell. Calling evidence inconclusive with legitimate instances of hacking allows someone to continue to hack with no issues. It's why a lot of people who primarily combat play quit. Everyone on the server hacks at this point because no one gets caught. You guys should invest some time into anticheats that are out there because you can do a lot more good removing hackers.

Lastly don't you guys think it's a bit unfair to continue to believe someone is malicious or bad every time they try to interact? Isn't it quite obvious people can change and do a better job not being an asshole or a shithead? Why should someone in the community be expected to change if when he does change they're still labeled and prevented from becoming staff or even given the time of day in feedback posts? You've got evidence in this very thread of a CM who doesn't look past the person that posted their two cents. No one is perfect in the internet. That's thanks to being anonymous. You're just a name and a profile picture. But behind that is a person who handles shit differently. If you're gonna call a user or ex staff person out why not look in the mirror yourself? I'm sure everyone in CM has done something they regret, and probably said shit that is so foul that they'd have been added to the do not recruit list if they were a user. The good thing for them is that they are at the top and they are untouchable in a sense. Them doing what a regular user does would just be a don't do it again card that doesn't do anything but speak words to closed ears. Not trying to say or instigate anything but I mean a CM should no that no one is perfect if they themselves have done shit that is not cool at all.
 

LayZey

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Going to the development topic for a second.

Why is Monolith very picky on someone's standard of coding to the point that is why they can be denied? I have seen Majs work and it's very well developed and functional, anytime you point a bug out to him he fixes it quickly. Is that not what a developer in Garry's Mod is supposed to do?

I've seen the work of stoned penguin, thedivinity, kingofbeast, etc and I'm sure if they had applied to you guys without their past gmod servers as reference they too would have been denied as they don't follow the standards and guidelines that Monolith tries to set a standard for. The current dev base is primarily tj and pmx activity wise. Which isn't bad because they are both good developers, but you stretch yourself thin with the way development practices go. It's surreal to see bugs and hotfixes getting treated like a triple a game title, having to go thru hoops and finally getting pushed to the server days or weeks later unless it's a really critical bug. Stuff that I guess isn't seen as critical takes forever to fix. Don't you think that bug fixes are priority over new gameplay content? You shoot yourself in the foot when you make new content over fixing bugs cause then the new contents bugs get added to your list of work. I doubt this will ever change but for a game mode that prides itself on code from scratch you would think that the attitude here would also be to make sure that code works properly.

Anti cheat is another thing. It's non existent. There are anticheats out there that even catch shitty dll injection hacks and ban people for using them but monolith doesn't even have that. You use a evidence based system to remove hackers which is dumb as hell. Calling evidence inconclusive with legitimate instances of hacking allows someone to continue to hack with no issues. It's why a lot of people who primarily combat play quit. Everyone on the server hacks at this point because no one gets caught. You guys should invest some time into anticheats that are out there because you can do a lot more good removing hackers.

Lastly don't you guys think it's a bit unfair to continue to believe someone is malicious or bad every time they try to interact? Isn't it quite obvious people can change and do a better job not being an asshole or a shithead? Why should someone in the community be expected to change if when he does change they're still labeled and prevented from becoming staff or even given the time of day in feedback posts? You've got evidence in this very thread of a CM who doesn't look past the person that posted their two cents. No one is perfect in the internet. That's thanks to being anonymous. You're just a name and a profile picture. But behind that is a person who handles shit differently. If you're gonna call a user or ex staff person out why not look in the mirror yourself? I'm sure everyone in CM has done something they regret, and probably said shit that is so foul that they'd have been added to the do not recruit list if they were a user. The good thing for them is that they are at the top and they are untouchable in a sense. Them doing what a regular user does would just be a don't do it again card that doesn't do anything but speak words to closed ears. Not trying to say or instigate anything but I mean a CM should no that no one is perfect if they themselves have done shit that is not cool at all.
Yeah.. I don't quite get that.

A CM says the N word, Doesn't get banned, A member says the N word, Gets banned.

That's some double standards right there.
 

Damp Eggplant

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My posts have been edited by a moderator?!
Also like half the people in this thread have already been suspended - sure they may have said something but I bet the forum moderators are extremely vigilant when someone that responded to this thread makes one very tinyyyyy slip up- we can already see this with me as I have gotten infraction points
 

DevulTj

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Why is Monolith very picky on someone's standard of coding to the point that is why they can be denied? I have seen Majs work and it's very well developed and functional, anytime you point a bug out to him he fixes it quickly. Is that not what a developer in Garry's Mod is supposed to do?
Because we strive to have VERY optimized, performance critical code. You're also not experienced enough to know what that means yet. I'm not shitting on you for it, it's just hard to know without that experience.

I've seen the work of stoned penguin, thedivinity, kingofbeast, etc and I'm sure if they had applied to you guys without their past gmod servers as reference they too would have been denied as they don't follow the standards and guidelines that Monolith tries to set a standard for. The current dev base is primarily tj and pmx activity wise. Which isn't bad because they are both good developers, but you stretch yourself thin with the way development practices go. It's surreal to see bugs and hotfixes getting treated like a triple a game title, having to go thru hoops and finally getting pushed to the server days or weeks later unless it's a really critical bug. Stuff that I guess isn't seen as critical takes forever to fix. Don't you think that bug fixes are priority over new gameplay content? You shoot yourself in the foot when you make new content over fixing bugs cause then the new contents bugs get added to your list of work. I doubt this will ever change but for a game mode that prides itself on code from scratch you would think that the attitude here would also be to make sure that code works properly.
You're incorrect. If they had applied, of course they'd be accepted. Because they are experienced and are good coders.

The development workflow is set the way it is, because we strive for ensuring our releases are as solid as possible. Like I said, you haven't had the experience in doing so. I'd like to refer to my current real life job. I currently assist Respawn Entertainment with Apex Legends, a Triple A title, in which I've had the pleasure of understanding and becoming accustomed to their workflow - so I've experienced it first-hand from both sides of the spectrum, as Indie as possible (Here), and as rigid and controlled as possible (Apex).

I'm also going to refer to Staff Applications as an example. You wouldn't want to accept everyone, and let the quality standards drop - so why does it change when recruiting and onboarding new Developers?

Anti cheat is another thing. It's non existent. There are anticheats out there that even catch shitty dll injection hacks and ban people for using them but monolith doesn't even have that. You use a evidence based system to remove hackers which is dumb as hell. Calling evidence inconclusive with legitimate instances of hacking allows someone to continue to hack with no issues. It's why a lot of people who primarily combat play quit. Everyone on the server hacks at this point because no one gets caught. You guys should invest some time into anticheats that are out there because you can do a lot more good removing hackers.
We don't tell anyone about our anti cheat measures, yourself included. I won't comment on it other than the fact that you're wrong.

Lastly don't you guys think it's a bit unfair to continue to believe someone is malicious or bad every time they try to interact? Isn't it quite obvious people can change and do a better job not being an asshole or a shithead? Why should someone in the community be expected to change if when he does change they're still labeled and prevented from becoming staff or even given the time of day in feedback posts? You've got evidence in this very thread of a CM who doesn't look past the person that posted their two cents. No one is perfect in the internet. That's thanks to being anonymous. You're just a name and a profile picture. But behind that is a person who handles shit differently. If you're gonna call a user or ex staff person out why not look in the mirror yourself? I'm sure everyone in CM has done something they regret, and probably said shit that is so foul that they'd have been added to the do not recruit list if they were a user. The good thing for them is that they are at the top and they are untouchable in a sense. Them doing what a regular user does would just be a don't do it again card that doesn't do anything but speak words to closed ears. Not trying to say or instigate anything but I mean a CM should no that no one is perfect if they themselves have done shit that is not cool at all.
You were a SD, Gregg. You know exactly that you're making this stuff up here. So many people have been given second chances, and third chances, and so on. Don't call this card. It holds no merit because it's simply untrue.
 

Mazen

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We don't tell anyone about our anti cheat measures, yourself included. I won't comment on it other than the fact that you're wrong.
is he though? If you actually played you’d be surprised with the amount of cheaters running around. I’ve heard stories from past staff members about how some quite blatant cheaters only got banned after monthsss of cheating. Pretty sure if he was “wrong” it would not take months to get someone banned, nor would reports with cheaters being reported with video evidence be denied if he was “wrong”. That’s my two cents.
 

Xanzabar

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We don't tell anyone about our anti cheat measures, yourself included. I won't comment on it other than the fact that you're wrong
So I'm wrong and that's it? Act like I'm a clueless moron to code when I'm clearly not. I'm learning my shit from those taught by div and stoned, people who'd never set a foot here. I know you guys have no anticheat provisions because I know people who have used AOSHack on your server numerous times with no ban. And I know that there are anticheats like gAC that catch and ban those hacks.

You were a SD, Gregg. You know exactly that you're making this stuff up here. So many people have been given second chances, and third chances, and so on. Don't call this card. It holds no merit because it's simply untrue.
Sure okay maybe I didn't know all the loops cause I was an SD. But to say I'm wrong after experiencing it myself lately? Alongside hearing the sides of other people who are on the same boat? I call this card cause I know it's true and it's been admitted in this very thread by another CM as a thing needing to be worked on.
 

Thy

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r. The good thing for them is that they are at the top and they are untouchable in a sense. Them doing what a regular user does would just be a don't do it again card that doesn't do anything but speak words to closed ears. Not trying to say or instigate anything but I mean a CM should no that no one is perfect if they themselves have done shit that is not cool at all.
Yeah.. I don't quite get that.

A CM says the N word, Doesn't get banned, A member says the N word, Gets banned.
I think I've already addressed this two or three times in this thread. Haven't denied it, quite the opposite.
Also like half the people in this thread have already been suspended
I just scrolled through all 10 pages, I saw two people who have been banned. One broke one of the first rules ever to be implemented on the forums and community in general so I think that's fair, the other was an alternate account of a permanently banned user, so again fair. Please do not exaggerate by calling two people "half".
I bet the forum moderators are extremely vigilant when someone that responded to this thread makes one very tinyyyyy slip up- we can already see this with me as I have gotten infraction points
We have been extremely lenient with punishments of any kind in this thread and have tried to avoid deleting posts unless they were useless clutter, shitposts or downright insulting. I do want to say that some of the post we have left up un-edited would be considered insulting or at the very least rude, at least by me.
 

DevulTj

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So I'm wrong and that's it? Act like I'm a clueless moron to code when I'm clearly not. I'm learning my shit from those taught by div and stoned, people who'd never set a foot here. I know you guys have no anticheat provisions because I know people who have used AOSHack on your server numerous times with no ban. And I know that there are anticheats like gAC that catch and ban those hacks.
I've not called you a clueless moron. I'm simply stating it how it is. There's a quality bar. And it comes with experience. For example, you wouldn't hire someone to translate professional government documentation when they've been learning Spanish for a small amount of time. It's the same with a programming language. Especially Garry's Mod, with its quirks and mannerisms that only come with spending time in the game.

A portfolio matters a LOT when it comes to joining the Monolith dev team. And also for any programming job, because people need to know what you can produce. Maj had nothing to provide other than some loose pieces of code and after looking into it, a lot of the code wasn't even his. So that was the immediate red flag.

I've been coding, been around Garry's Mod since 2011. I wasn't even considered a good programmer until Monolith, because it put me in a situation where performance critical code mattered since our stretch goal was to achieve a stable enough experience with high player counts.

Like I've said. I won't comment on anti-cheat. That's just bait. Also: If you know these people, why don't you report it?
Sure okay maybe I didn't know all the loops cause I was an SD. But to say I'm wrong after experiencing it myself lately? Alongside hearing the sides of other people who are on the same boat? I call this card cause I know it's true and it's been admitted in this very thread by another CM as a thing needing to be worked on.
No, you should know everything because you were an SD.

At this stage, it's been proven time and time again that you're only here to benefit for your own community and instigate drama because of your own grievances with individuals in the Monolith Staff Team. Like I said to Parker. Focus on your own community. Please.
 

Thy

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At this stage, it's been proven time and time again that you're only here to benefit for your own community and instigate drama because of your own grievances with individuals in the Monolith Staff Team. Like I said to Parker. Focus on your own community. Please.
And before anyone claims that this means we are ignoring or invalidating all his critisism we are not! Some of it has merit.
 

Xanzabar

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I've not called you a clueless moron. I'm simply stating it how it is. There's a quality bar. And it comes with experience. For example, you wouldn't hire someone to translate professional government documentation when they've been learning Spanish for a small amount of time. It's the same with a programming language. Especially Garry's Mod, with its quirks and mannerisms that only come with spending time in the game.

A portfolio matters a LOT when it comes to joining the Monolith dev team. And also for any programming job, because people need to know what you can produce. Maj had nothing to provide other than some loose pieces of code and after looking into it, a lot of the code wasn't even his. So that was the immediate red flag.

I've been coding, been around Garry's Mod since 2011. I wasn't even considered a good programmer until Monolith, because it put me in a situation where performance critical code mattered since our stretch goal was to achieve a stable enough experience with high player counts.

Like I've said. I won't comment on anti-cheat. That's just bait. Also: If you know these people, why don't you report it?

No, you should know everything because you were an SD.

At this stage, it's been proven time and time again that you're only here to benefit for your own community and instigate drama because of your own grievances with individuals in the Monolith Staff Team. Like I said to Parker. Focus on your own community. Please.
Can you fuck off with the other community crap? I am not trying to start a war between our communities. I am fairly involved there but I also put two years of my fucking time INCLUDING working for the role of SD so you want me to discredit all that time and effort because I do something else now? How about you stop trying to insitgate shit with me about my other community for once and talk mano y mano.

I know what I am talking about when it comes to your anticheat, and I know it's a valid suggestion to say hey maybe it needs more looking into. I know what I am talking about in my feedback and critcism given the amount of effort I put into this place.

I have no benefit for my own community by trying to debate your points and try to help your community. What do I gain from it if I happen to give input that can make this place better and make your players happy.
 

DevulTj

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Can you fuck off with the other community crap? I am not trying to start a war between our communities. I am fairly involved there but I also put two years of my fucking time INCLUDING working for the role of SD so you want me to discredit all that time and effort because I do something else now? How about you stop trying to insitgate shit with me about my other community for once and talk mano y mano.

I know what I am talking about when it comes to your anticheat, and I know it's a valid suggestion to say hey maybe it needs more looking into. I know what I am talking about in my feedback and critcism given the amount of effort I put into this place.

I have no benefit for my own community by trying to debate your points and try to help your community. What do I gain from it if I happen to give input that can make this place better and make your players happy.
No one's trying to discredit you here, and please, don't start insulting. We're trying to hold a constructive conversation and I thought it was going well.

You're misinformed related to our anti cheat protection. VERY misinformed. I've said this time and time again that we don't discuss the intricacies of our anti-cheat. This won't change, for obvious reasons. I can't believe this has to be said 500 times.
 

Maj.Kat

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I don't know Michael's demotion reason. Maj was demoted for harassing and insulting Mark for 2 hours straight after getting denied a Developer position.

iOWymZ9.png


I'm going to show the start of a 2 hour insult fest conversation when Maj.Kat was very angry at Mark for not being allowed to be in the Development Team because his work wasn't up to scratch with what we need as Developers for one of the most complex gamemodes on Garry's Mod.

He was not demoted for a "disagreement" - so please, do NOT try to imply a false narrative just for the sake of drama.
Michael was demoted for asking PMX if he wants "a sucker" after getting into an argument.
I was demoted for apparently harassing Mark but you must not know the definition of harassing since I did not say anything but what was provided in the screenshot directly to Mark. And I was still demoted regardless by ignorance and an impulsive decision, due to that from my demotion 5 staff members resigned in spite of it, if it wasn't impulsive I am sure you would have saw that coming since you usually take things like that into account. You refused to talk in a voice channel. No second chances were given. I was here for almost 2 years and was thrown away like a pawn.

I will get something straight here so this isn't twisted around. I offered to work for Monolith for free of the period of a few months.
1610988060616.png
Development:

As you can see from this DM apparently you cannot learn coding within 5 months or less of time, however I was still encouraged to keep trying by not getting denied from the position earlier. Monolith likes to provide false hope. Here is also a length of DMs of Mark basically ignoring/disregarding me when I am asking for help/input when I am trying to develop for free:


Why I wasn't denied when I sent the first thing, who knows, but this leads straight into my next point on development.

Monolith often says the have 2-3 developers working on the gamemode but I am clueless why they haven't hired more or accepted people that work for free. They talk about development like it is a god tier thing to do for Monolith and they state the gamemode is 100% CUSTOM and they do everything they can to make custom stuff for their players. So I did a bit of research disproving these statements.

For those who don't know people make things on the https://www.gmodstore.com/market/browse for others to buy, meaning if you buy from here it doesn't make your work 100% custom as Monolith claims.

Monolith Fishing: https://www.gmodstore.com/market/view/truefish (recongnize this system that has been modified to fit monolith)

Monolith old fishing (that broke): https://www.gmodstore.com/market/view/4211

Lockpicking system: https://www.gmodstore.com/market/view/release-sale-lockpeek-break-in-with-style (that actually mark claimed he made)

LSD system: https://www.gmodstore.com/market/view/final-lsd-mod

Cocaine: https://www.gmodstore.com/market/view/2381 (recognize this?)

Radio system: https://www.gmodstore.com/market/view/wyozi-car-radio

Not sure boys, this is looking pretty familiar too: https://steamcommunity.com/sharedfiles/filedetails/?id=1370983401

Taser system: https://www.gmodstore.com/market/view/the-taser-gun

Casino: https://www.gmodstore.com/market/view/zero-s-coinpusher-casino-script

CasinoV2: https://www.gmodstore.com/market/view/casino-kit-roulette

CasinoV3: https://www.gmodstore.com/market/view/3552

CasinoV4: https://www.gmodstore.com/market/view/4634

Weed system: https://www.gmodstore.com/market/view/v5-0-weed-factory-advanced-cannabis-growing

Car dealer: https://www.gmodstore.com/market/view/46 (recognize this? garage system and all)

Wardrobe backend stuff: https://www.gmodstore.com/market/vi...t-shirt-customizable-realistic-clothes-system

Signs: https://www.gmodstore.com/market/view/gsigns-unique-sign-addon

Well that's all I can find without wasting too much of my time. But there is definitely more out there not to mention that when developers make stuff on their server they release it to the gmodstore so people can buy it, again not making their gamemode custom. Monolith seems to just modify addons made by other people as shown above if you pay attention to some of the gmodstore addon links and scroll through them. You WILL recongnize them.

@Gurra not sure if you know your development team does this, but I will put this here.

So this is one of "the most complex gamemodes in garry's mod" huh, use gmodstore addons and just use things from online and claim developing for Monolith is the shit. You are lying to players and false advertising a 100% custom gamemode that is "coded from scratch ground up", as said here https://steamcommunity.com/groups/MonolithServers and here https://monolithservers.com/forums/threads/server-community-information.27358/ and here https://twitter.com/MonolithServers, which is advertised to new players, etc. Don't want to go on about how many lies are told here and how big of a server Monolith is portrayed as when way more than half of their stuff are developed "out of house". I will give props to some development features that were made by your own developers or maybe I just didn't find it on the gmodstore or online. To be clear I am not attacking any of your developers I am just pointing out how Monolith is said to be "coded from scratch" and custom when it simply is not.

Ignorance from TJ about development and that changes need to be made there: 1610992883675.png

Words from a community manager here seem pretty ignorant since this not how Monolith was 4 months ago and I don't believe anything has changed since (which is the reason this thread exists). Everyone can agree that community managers are not active on the server (except PMX) and these are the people who call the shots and you can see how ignorant they seem.

If this post gets deleted it'll just prove everything that I said here was true and was clearly offensive to monolith management.
 
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DevulTj

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Michael was demoted for asking PMX if he wants "a sucker" after getting into an argument.
There's more to that, and hopefully one of the CM's will respond soon related to that matter.

I was demoted for apparently harassing Mark but you must not know the definition of harassing since I did not say anything but what was provided in the screenshot directly to Mark.
1610993917343.png
Mark wasn't the only one you harassed. You accused me of DDoSing you.
As you can see from this DM apparently you cannot learn coding within 5 months or less of time, however I was still encouraged to keep trying by not getting denied from the position earlier. Monolith likes to provide false hope. Here is also a length of DMs of Mark basically ignoring/disregarding me when I am asking for help/input when I am trying to develop for free:
At that point in time, Mark was extremely busy in his personal life, for reasons I won't say, because you and I should respect his privacy.

You were given time to improve. We could have just said no and that was it. I wanted to see what you were capable of because you were improving.
Monolith often says the have 2-3 developers working on the gamemode but I am clueless why they haven't hired more or accepted people that work for free. They talk about development like it is a god tier thing to do for Monolith and they state the gamemode is 100% CUSTOM and they do everything they can to make custom stuff for their players. So I did a bit of research disproving these statements.
We NEVER once said that it's 100% custom. That's false. The experience is unique, because no server is like it. We're a small team, in which hiring free developers means activity can be pretty hit or miss. What do you expect?

Developers cost a lot. We don't monetize the gamemode as much as other servers do, and we invest a lot into our team already, as well as providing a solid backbone and infrastructure to ensure the server is as stable as possible and won't get DDoSed.

I want proof.
Car dealer: https://www.gmodstore.com/market/view/46 (recognize this? garage system and all)
This is completely false. I wrote a player instancing system (akin to Grand Theft Auto V) for the garage system, and you're absolutely blind if you think that those systems are even CLOSELY related. That's absolutely absurd.
Metamist is one of our Developers who left in 2017. Makes sense, right?
I don't get what you're talking about at all here. We don't use that.
@shawnfunke coded our taser system from scratch in 2017. And then it was redone by @rako last year. This is just grasping at non existent straws.
 
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